Pokémechanics
Sword & Shield

#073Tentacruel

Tentacruel as it appears in Sword & ShieldShiny Tentacruel as it appears in Sword & Shield
Species
Jellyfish Pokémon
Type
Catch rate
60
Growth
Slow
Height
1.6 m
Weight
55.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Tentacruel

Sword
When the red orbs on Tentacruel’s head glow brightly, watch out. The Pokémon is about to fire off a burst of ultrasonic waves.
Shield
Its 80 tentacles can stretch and shrink freely. Tentacruel ensnares prey in a net of spread-out tentacles, delivering venomous stings to its catch.

Base stats

EVs: +2 Sp. Def

HP80
Attack70
Defense65
Sp. Atk80
Sp. Def120
Speed100
Total515

Abilities

Clear Body
Prevents stats from being lowered by other Pokémon.
Liquid Ooze
Damages opponents using leeching moves for as much as they would heal.
Rain Dish (hidden)
Heals for 1/16 max HP after each turn during rain.

Locations

Sword
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Max Raid
Challenge BeachLv 35-60100%
Fields of HonorLv 35-60100%
Forest of FocusLv 45-6050%
Insular SeaLv 35-60100%
Loop LagoonLv 35-60100%
Soothing WetlandsLv 45-6050%
Stepping-Stone SeaLv 35-60100%
Training LowlandsLv 45-6050%
Workout SeaLv 35-60100%
Overworld (water)
Challenge BeachLv 40-6030%
Fields of HonorLv 40-6030%
Honeycalm IslandLv 40-6030%
Honeycalm SeaLv 40-6030%
Insular SeaLv 40-6030%
Stepping-Stone SeaLv 40-6030%
Workout SeaLv 40-6030%
Wanderer Water
Challenge BeachLv 42-60100%
Courageous CavernLv 42-60100%
Loop LagoonLv 42-60100%
Isle of Armor (Shield)
Max Raid
Challenge BeachLv 35-60100%
Fields of HonorLv 35-60100%
Forest of FocusLv 45-6050%
Insular SeaLv 35-60100%
Loop LagoonLv 35-60100%
Soothing WetlandsLv 45-6050%
Stepping-Stone SeaLv 35-60100%
Training LowlandsLv 45-6050%
Workout SeaLv 35-60100%
Overworld (water)
Challenge BeachLv 40-6030%
Fields of HonorLv 40-6030%
Honeycalm IslandLv 40-6030%
Honeycalm SeaLv 40-6030%
Insular SeaLv 40-6030%
Stepping-Stone SeaLv 40-6030%
Workout SeaLv 40-6030%
Wanderer Water
Challenge BeachLv 42-60100%
Courageous CavernLv 42-60100%
Loop LagoonLv 42-60100%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Acid
Special
40
100
30
10
Has a chance to lower the target’s Special Defense by one stage.
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
1Reflect Type
Status
--
--
15
--
User becomes the target’s type.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
1Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
12Supersonic
Status
--
55
20
--
Confuses the target.
16Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
20Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
24Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
28Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
34Acid Armor
Status
--
--
20
--
Raises the user’s Defense by two stages.
40Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
46Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
52Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
58Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM28Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM45Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM55Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM73Cross Poison
Physical
70
100
20
10
Has an increased chance for a critical hit and a chance to poison the target.
TM74Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM77Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM97Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR03Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR16Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR45Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TR54Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TR57Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TR78Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TR84Scald
Special
80
100
15
30
Has a chance to burn the target.
TR91Venom Drench
Status
--
100
20
100
Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned.
TR92Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Corrosive Gas
Status
--
100
40
100
Target drops its held item.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet