Pokémechanics
Ultra Sun & Ultra Moon

#073Tentacruel

Tentacruel as it appears in Ultra Sun & Ultra MoonShiny Tentacruel as it appears in Ultra Sun & Ultra Moon
Species
Jellyfish Pokémon
Type
Catch rate
60
Growth
Slow
Height
1.6 m
Weight
55.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Tentacruel

Ultra Sun
It fires off ultrasonic waves from its red orbs to weaken its prey, and then it wraps them up in its 80 tentacles.
Ultra Moon
It communicates with others of its kind by lighting up the red orbs on its head. When the orbs are blinking, it’s a warning sign.

Base stats

EVs: +2 Sp. Def

HP80
Attack70
Defense65
Sp. Atk80
Sp. Def120
Speed100
Total515

Abilities

Clear Body
Prevents stats from being lowered by other Pokémon.
Liquid Ooze
Damages opponents using leeching moves for as much as they would heal.
Rain Dish (hidden)
Heals for 1/16 max HP after each turn during rain.

Locations

Ultra Sun
Surfing
Ancient Poni PathLv 41-4430%
Poni Breaker CoastLv 41-4430%
Route 14Lv 30-3330%
Route 15Lv 32-3540%
Ultra Moon
Surfing
Ancient Poni PathLv 41-4430%
Poni Breaker CoastLv 41-4430%
Route 14Lv 30-3330%
Route 15Lv 32-3540%

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Acid
Special
40
100
30
10
Has a chance to lower the target’s Special Defense by one stage.
1Constrict
Physical
10
100
35
10
Has a chance to lower the target’s Speed by one stage.
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
1Reflect Type
Status
--
--
15
--
User becomes the target’s type.
1Supersonic
Status
--
55
20
--
Confuses the target.
1Wring Out
Special
--
100
5
--
Power increases against targets with more HP remaining, up to a maximum of 121 power.
4Supersonic
Status
--
55
20
--
Confuses the target.
7Constrict
Physical
10
100
35
10
Has a chance to lower the target’s Speed by one stage.
10Acid
Special
40
100
30
10
Has a chance to lower the target’s Special Defense by one stage.
13Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
16Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
19Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
22Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
25Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
28Barrier
Status
--
--
20
--
Raises the user’s Defense by two stages.
32Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
36Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
40Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
44Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
48Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
52Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
56Wring Out
Special
--
100
5
--
Power increases against targets with more HP remaining, up to a maximum of 121 power.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM98Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM99Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet