- Species
- Jellyfish Pokémon
- Type
- Catch rate
- 60
- Growth
- Slow
- Height
- 1.6 m
- Weight
- 55.0 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 20
- Base friendship
- 70
- Tentacool
- Level 30Tentacruel
Tentacruel
- Heartgold
- Its 80 tentacles absorb water and stretch almost endlessly to constrict its prey and enemies.
- Soulsilver
- In battle, it extends all 80 of its tentacles to entrap its opponent inside a poisonous net.
Base stats
EVs: +2 Sp. Def
| HP | 80 | |
|---|---|---|
| Attack | 70 | |
| Defense | 65 | |
| Sp. Atk | 80 | |
| Sp. Def | 120 | |
| Speed | 100 | |
| Total | 515 |
Abilities
- Clear Body
- Prevents stats from being lowered by other Pokémon.
- Liquid Ooze
- Damages opponents using leeching moves for as much as they would heal.
Locations
- Heartgold
- Super Rod
SurfingCinnabar Island Lv 40 20% New Bark Town Lv 40 20% Pallet Town Lv 40 20% Route 26 Lv 40 20% Route 27 Lv 40 20% Route 47 Lv 40 20% Sea Route 20 Lv 40 20% Sea Route 21 Lv 40 20% Sea Route 41 Lv 40 20% Vermilion City Lv 40 40% Cherrygrove City Lv 15-25 10% Cianwood City Lv 15-25 10% Cinnabar Island Lv 35 10% New Bark Town Lv 15-25 10% Olivine City Lv 15-25 10% Pallet Town Lv 35 10% Route 12 Lv 25 10% Route 13 Lv 25 10% Route 26 Lv 30 10% Route 27 Lv 20 10% Route 32 Lv 15-36 10% Route 34 Lv 15-29 10% Sea Route 19 Lv 35 10% Sea Route 20 Lv 35 10% Sea Route 21 Lv 35 10% Sea Route 40 Lv 15-25 10% Sea Route 41 Lv 15-25 30% Union Cave Lv 15-25 10% Vermilion City Lv 35 20% Whirl Islands Lv 15-25 40% - Soulsilver
- Super Rod
SurfingCinnabar Island Lv 40 20% New Bark Town Lv 40 20% Pallet Town Lv 40 20% Route 26 Lv 40 20% Route 27 Lv 40 20% Route 47 Lv 40 20% Sea Route 20 Lv 40 20% Sea Route 21 Lv 40 20% Sea Route 41 Lv 40 20% Vermilion City Lv 40 40% Cherrygrove City Lv 15-25 10% Cianwood City Lv 15-25 10% Cinnabar Island Lv 35 10% New Bark Town Lv 15-25 10% Olivine City Lv 15-25 10% Pallet Town Lv 35 10% Route 12 Lv 25 10% Route 13 Lv 25 10% Route 26 Lv 30 10% Route 27 Lv 20 10% Route 32 Lv 15-36 10% Route 34 Lv 15-29 10% Sea Route 19 Lv 35 10% Sea Route 20 Lv 35 10% Sea Route 21 Lv 35 10% Sea Route 40 Lv 15-25 10% Sea Route 41 Lv 15-25 10% Union Cave Lv 15-25 10% Vermilion City Lv 35 20% Whirl Islands Lv 15-25 40%
Damage taken
- x1
- x0.5
- x1
- x0.5
- x2
- x1
- x0.5
- x1
- x0.5
- x0.5
- x0.5
- x1
- x2
- x2
- x0.5
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Constrict | Physical | 10 | 100 | 35 | 10 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| 1 | Poison Sting | Physical | 15 | 100 | 35 | 30 | ||
Has a chance to poison the target. | ||||||||
| 1 | Supersonic | Status | -- | 55 | 20 | -- | ||
Confuses the target. | ||||||||
| 5 | Supersonic | Status | -- | 55 | 20 | -- | ||
Confuses the target. | ||||||||
| 8 | Constrict | Physical | 10 | 100 | 35 | 10 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| 12 | Acid | Special | 40 | 100 | 30 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| 15 | Toxic Spikes | Status | -- | -- | 20 | -- | ||
Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | ||||||||
| 19 | Bubble Beam | Special | 65 | 100 | 20 | 10 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| 22 | Wrap | Physical | 15 | 90 | 20 | 100 | ||
Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||||||
| 26 | Barrier | Status | -- | -- | 20 | -- | ||
Raises the user’s Defense by two stages. | ||||||||
| 29 | Water Pulse | Special | 60 | 100 | 20 | 20 | ||
Has a chance to confuse the target. | ||||||||
| 36 | Poison Jab | Physical | 80 | 100 | 20 | 30 | ||
Has a chance to poison the target. | ||||||||
| 42 | Screech | Status | -- | 85 | 40 | -- | ||
Lowers the target’s Defense by two stages. | ||||||||
| 49 | Hydro Pump | Special | 110 | 80 | 5 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 55 | Wring Out | Special | -- | 100 | 5 | -- | ||
Power increases against targets with more HP remaining, up to a maximum of 121 power. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| HM01 | Cut | Physical | 50 | 95 | 30 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| HM03 | Surf | Special | 90 | 100 | 15 | -- | ||
Inflicts regular damage and can hit Dive users. | ||||||||
| HM05 | Whirlpool | Special | 35 | 85 | 15 | 100 | ||
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | ||||||||
| HM07 | Waterfall | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| TM03 | Water Pulse | Special | 60 | 100 | 20 | 20 | ||
Has a chance to confuse the target. | ||||||||
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM07 | Hail | Status | -- | -- | 10 | -- | ||
Changes the weather to a hailstorm for five turns. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM13 | Ice Beam | Special | 90 | 100 | 10 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM14 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM15 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM18 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM19 | Giga Drain | Special | 75 | 100 | 10 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM36 | Sludge Bomb | Special | 90 | 100 | 10 | 30 | ||
Has a chance to poison the target. | ||||||||
| TM42 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM43 | Secret Power | Physical | 70 | 100 | 20 | 30 | ||
Has a chance to inflict a status effect which depends upon the terrain. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM46 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM55 | Brine | Special | 65 | 100 | 10 | -- | ||
Has double power against Pokémon that have less than half their max HP remaining. | ||||||||
| TM58 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TM66 | Payback | Physical | 50 | 100 | 10 | -- | ||
Power is doubled if the target has already moved this turn. | ||||||||
| TM68 | Giga Impact | Physical | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM75 | Swords Dance | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack by two stages. | ||||||||
| TM78 | Captivate | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Special Attack by two stages if it’s the opposite gender. | ||||||||
| TM82 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM83 | Natural Gift | Physical | -- | 100 | 15 | -- | ||
Power and type depend on the held berry. | ||||||||
| TM84 | Poison Jab | Physical | 80 | 100 | 20 | 30 | ||
Has a chance to poison the target. | ||||||||
| TM87 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| TM90 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Dive | Physical | 80 | 100 | 10 | -- | ||
User dives underwater, dodging all attacks, and hits next turn. | |||||||
| Icy Wind | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | |||||||
| Knock Off | Physical | 65 | 100 | 20 | -- | ||
Target drops its held item. | |||||||
| Magic Coat | Status | -- | -- | 15 | -- | ||
Reflects back the first effect move used on the user this turn. | |||||||
| Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | |||||||
Other generations
Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet