Pokémechanics
Sword & Shield

#458Mantyke

Mantyke as it appears in Sword & ShieldShiny Mantyke as it appears in Sword & Shield
Species
Kite Pokémon
Type
Catch rate
25
Growth
Slow
Height
1.0 m
Weight
65.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
25
Base friendship
70

Baby

Mantyke

Sword
Mantyke living in Galar seem to be somewhat sluggish. The colder waters of the seas in this region may be the cause.
Shield
It swims along with a school of Remoraid, and they’ll all fight together to repel attackers.

Base stats

EVs: +1 Sp. Def

HP45
Attack20
Defense50
Sp. Atk60
Sp. Def120
Speed50
Total345

Abilities

Swift Swim
Doubles Speed during rain.
Water Absorb
Absorbs Water moves, healing for 1/4 max HP.
Water Veil (hidden)
Prevents burns.

Locations

Sword
Bubbling Spots
Route 9Lv 39-4350%
Max Raid
East Lake AxewellLv 15-2035%
Giant's MirrorLv 15-2068%
North Lake MilochLv 15-20100%
South Lake MilochLv 15-20100%
West Lake AxewellLv 15-2035%
Overworld (water)
Lake of OutrageLv 40-60100%
Motostoke RiverbankLv 40-6090%
Route 9Lv 39-4360%
Shield
Bubbling Spots
Route 9Lv 39-4350%
Max Raid
East Lake AxewellLv 15-2035%
Giant's MirrorLv 15-2068%
North Lake MilochLv 15-20100%
South Lake MilochLv 15-20100%
West Lake AxewellLv 15-2035%
Overworld (water)
Lake of OutrageLv 40-60100%
Motostoke RiverbankLv 40-6090%
Route 9Lv 39-4360%
Isle of Armor (Sword)
Overworld (water)
Fields of HonorLv 40-60100%
Honeycalm IslandLv 40-6060%
Honeycalm SeaLv 40-6060%
Insular SeaLv 40-6060%
Stepping-Stone SeaLv 40-6060%
Workout SeaLv 40-60100%
Isle of Armor (Shield)
Overworld (water)
Fields of HonorLv 40-60100%
Honeycalm IslandLv 40-6060%
Honeycalm SeaLv 40-6060%
Insular SeaLv 40-6060%
Stepping-Stone SeaLv 40-6060%
Workout SeaLv 40-60100%
Crown Tundra (Sword)
Trade from Sword, Shield
Crown Tundra (Shield)
Trade from Sword, Shield

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x4
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
4Supersonic
Status
--
55
20
--
Confuses the target.
8Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
12Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
16Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
20Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
24Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
28Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
32Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
36Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
40Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
44Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
48Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Confuse Ray
Status
--
100
10
--
Confuses the target.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Mirror Coat
Special
--
100
20
--
Inflicts twice the damage the user received from the last special hit it took.
Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
Splash
Status
--
--
40
--
Does nothing.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Twister
Special
40
100
20
20
Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM45Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM52Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM78Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM95Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TR03Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR16Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TR17Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR84Scald
Special
80
100
15
30
Has a chance to burn the target.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl