Pokémechanics
Black 2 & White 2

#458Mantyke

Type
Species
Kite Pokémon
Height
1.0 m
Weight
65.0 kg
Notes
Baby

Mantyke

Black 2 & White 2
The pattern on its back varies by region. It often swims in a school of Remoraid.

Base stats

EVs: +1 Sp. Def

HP45
Attack20
Defense50
Sp. Atk60
Sp. Def120
Speed50
Total345

Abilities

Swift Swim
Doubles Speed during rain.
Water Absorb
Absorbs Water moves, healing for 1/4 max HP.
Water Veil (hidden)
Prevents burns.

Locations

Black 2
Surfing
Route 21Lv 30-4530%
Undella BayLv 25-4090%
White 2
Surfing
Route 21Lv 30-4530%
Undella BayLv 25-4090%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x4
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bubble
Special
40
100
30
10
Has a chance to lower the target’s Speed by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
3Supersonic
Status
--
55
20
--
Confuses the target.
7Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
11Confuse Ray
Status
--
100
10
--
Confuses the target.
14Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
16Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
19Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
23Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
27Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
32Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
36Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
39Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
46Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
49Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Mirror Coat
Special
--
100
20
--
Inflicts twice the damage the user received from the last special hit it took.
Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
Splash
Status
--
--
40
--
Does nothing.
Twister
Special
40
100
20
20
Has a chance to make the target flinch.
Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
HM06Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM62Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl