Pokémechanics
HeartGold & SoulSilver

#037Vulpix

Type
Species
Fox Pokémon
Height
0.6 m
Weight
9.9 kg

Vulpix

Heartgold
As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.
Soulsilver
If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.

Base stats

EVs: +1 Speed

HP38
Attack41
Defense40
Sp. Atk50
Sp. Def65
Speed65
Total299

Abilities

Flash Fire
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

Locations

Heartgold
Trade from Soulsilver
Soulsilver
Walking
Route 7Lv 15-1825%
Route 8Lv 17-1825%
Route 36Lv 13-1515%
Route 37Lv 14-1515%
Route 48Lv 21-2429%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Ember
Special
40
100
25
10
Has a chance to burn the target.
4Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
7Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
11Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
14Will-O-Wisp
Status
--
85
15
--
Burns the target.
17Confuse Ray
Status
--
100
10
--
Confuses the target.
21Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
24Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
27Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
31Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
34Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
37Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
41Grudge
Status
--
--
5
--
If the user faints this turn, the PP of the move that fainted it drops to 0.
44Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
47Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
Feint Attack
Physical
60
--
20
--
Never misses.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Howl
Status
--
--
40
--
Raises the user’s Attack by one stage.
Hypnosis
Status
--
60
20
--
Puts the target to sleep.
Power Swap
Status
--
--
10
--
User swaps Attack and Special Attack changes with the target.
Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM50Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM79Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Ominous Wind
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Role Play
Status
--
--
10
--
Copies the target’s ability.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Swift
Special
60
--
20
--
Never misses.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet