Pokémechanics
X & Y

#096Drowzee

Drowzee as it appears in X & YShiny Drowzee as it appears in X & Y
Type
Species
Hypnosis Pokémon
Height
1.0 m
Weight
32.4 kg

Drowzee

X
Puts enemies to sleep, then eats their dreams. Occasionally gets sick from eating only bad dreams.
Y
If you think that you had a good dream but you can’t remember it, a Drowzee has probably eaten it.

Base stats

EVs: +1 Sp. Def

HP60
Attack48
Defense45
Sp. Atk43
Sp. Def90
Speed42
Total328

Abilities

Insomnia
Prevents sleep.
Forewarn
Reveals the opponents' strongest move upon entering battle.
Inner Focus (hidden)
Prevents flinching.

Locations

X
Walking
Friend SafariLv 3033%
Y
Walking
Friend SafariLv 3033%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Hypnosis
Status
--
60
20
--
Puts the target to sleep.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
9Confusion
Special
50
100
25
10
Has a chance to confuse the target.
13Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
17Poison Gas
Status
--
90
40
--
Poisons the target.
21Meditate
Status
--
--
40
--
Raises the user’s Attack by one stage.
25Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
29Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
33Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
37Synchronoise
Special
120
100
10
--
Hits any Pokémon that shares a type with the user.
41Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
45Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
49Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
53Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
57Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
61Future Sight
Special
120
100
10
--
Hits the target two turns later.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Assist
Status
--
--
20
--
Randomly selects and uses one of the trainer’s other Pokémon’s moves.
Barrier
Status
--
--
20
--
Raises the user’s Defense by two stages.
Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
Flatter
Status
--
100
15
--
Raises the target’s Special Attack by one stage and confuses the target.
Guard Swap
Status
--
--
10
--
User swaps Defense and Special Defense changes with the target.
Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
Psycho Cut
Physical
70
100
20
--
Has an increased chance for a critical hit.
Role Play
Status
--
--
10
--
Copies the target’s ability.
Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Skill Swap
Status
--
--
10
--
User and target swap abilities.
Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM03Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM47Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM98Power-Up Punch
Physical
40
100
20
100
Raises the user’s Attack by one stage after inflicting damage.
TM99Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet