Pokémechanics
Black & White

#096Drowzee

Type
Species
Hypnosis Pokémon
Height
1.0 m
Weight
32.4 kg
Notes
Not in the wild

Drowzee

Black & White
It can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.

Base stats

EVs: +1 Sp. Def

HP60
Attack48
Defense45
Sp. Atk43
Sp. Def90
Speed42
Total328

Abilities

Insomnia
Prevents sleep.
Forewarn
Reveals the opponents' strongest move upon entering battle.
Inner Focus (hidden)
Prevents flinching.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Hypnosis
Status
--
60
20
--
Puts the target to sleep.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
9Confusion
Special
50
100
25
10
Has a chance to confuse the target.
13Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
17Poison Gas
Status
--
90
40
--
Poisons the target.
21Meditate
Status
--
--
40
--
Raises the user’s Attack by one stage.
25Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
29Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
33Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
37Synchronoise
Special
120
100
10
--
Hits any Pokémon that shares a type with the user.
41Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
45Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
49Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
53Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
57Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
61Future Sight
Special
120
100
10
--
Hits the target two turns later.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Assist
Status
--
--
20
--
Randomly selects and uses one of the trainer’s other Pokémon’s moves.
Barrier
Status
--
--
20
--
Raises the user’s Defense by two stages.
Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
Flatter
Status
--
100
15
--
Raises the target’s Special Attack by one stage and confuses the target.
Guard Swap
Status
--
--
10
--
User swaps Defense and Special Defense changes with the target.
Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
Psycho Cut
Physical
70
100
20
--
Has an increased chance for a critical hit.
Role Play
Status
--
--
10
--
Copies the target’s ability.
Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Skill Swap
Status
--
--
10
--
User and target swap abilities.
Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM03Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM19Telekinesis
Status
--
--
15
--
Moves have 100% accuracy against the target for three turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM47Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet