Pokémechanics
Sword & Shield

#106Hitmonlee

Hitmonlee as it appears in Sword & ShieldShiny Hitmonlee as it appears in Sword & Shield
Species
Kicking Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.5 m
Weight
49.8 kg
Gender
♂ only
Egg cycles
25
Base friendship
70

Hitmonlee

Sword
This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.
Shield
The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.

Base stats

EVs: +2 Attack

HP50
Attack120
Defense53
Sp. Atk35
Sp. Def110
Speed87
Total455

Abilities

Limber
Prevents paralysis.
Reckless
Strengthens recoil moves to 1.2× their power.
Unburden (hidden)
Doubles Speed upon using or losing a held item.

Locations

Sword
Max Raid
Rolling FieldsLv 35-5045%
South Lake MilochLv 35-5045%
Stony WildernessLv 35-5045%
Overworld
Dusty BowlLv 42-6010%
Giant's MirrorLv 42-6010%
Shield
Max Raid
Rolling FieldsLv 35-6075%
South Lake MilochLv 35-6075%
Stony WildernessLv 35-6075%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Ballimere LakeLv 45-6035%
Frigid SeaLv 45-6035%
Frostpoint FieldLv 45-6035%
Giant's BedLv 45-6035%
Snowslide SlopeLv 45-6035%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
1Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
1Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
1Feint
Physical
30
100
10
--
Hits through Protect and Detect.
1Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
1Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
1Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Double Kick
Physical
30
100
30
--
Hits twice in one turn.
8Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
12Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
16Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
21Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
24Blaze Kick
Physical
85
90
10
10
Has an increased chance for a critical hit and a chance to burn the target.
28Mind Reader
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
32Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
36Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
40Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
44High Jump Kick
Physical
130
90
10
--
If the user misses, it takes half the damage it would have inflicted in recoil.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM00Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
TM01Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM42Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM52Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM75Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM98Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR07Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR13Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
TR14Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR35Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR39Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR41Blaze Kick
Physical
85
90
10
10
Has an increased chance for a critical hit and a chance to burn the target.
TR48Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TR53Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TR56Aura Sphere
Special
80
--
20
--
Never misses.
TR57Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TR64Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR85Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TR95Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Coaching
Status
--
--
10
100
Raises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet