Pokémechanics
FireRed & LeafGreen

#106Hitmonlee

Species
Kicking Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.5 m
Weight
49.8 kg
Gender
♂ only
Egg cycles
25
Base friendship
70

Hitmonlee

Firered
The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.
Leafgreen
When in a hurry, its legs lengthen progressively. It runs smoothly with extra-long, loping strides.

Base stats

EVs: +2 Attack

HP50
Attack120
Defense53
Sp. Atk35
Sp. Def110
Speed87
Total455

Abilities

Limber
Prevents paralysis.

Locations

Firered
Gift
Saffron CityLv 25100%
Leafgreen
Gift
Saffron CityLv 25100%

Damage taken

  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Double Kick
Physical
30
100
30
--
Hits twice in one turn.
1Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
6Meditate
Status
--
--
40
--
Raises the user’s Attack by one stage.
11Rolling Kick
Physical
60
85
15
30
Has a chance to make the target flinch.
16Jump Kick
Physical
100
95
10
--
If the user misses, it takes half the damage it would have inflicted in recoil.
20Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
21Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
26High Jump Kick
Physical
130
90
10
--
If the user misses, it takes half the damage it would have inflicted in recoil.
31Mind Reader
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
36Foresight
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
41Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
46Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
51Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM01Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
Mimic
Status
--
--
10
--
Copies the target’s last used move.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Seismic Toss
Physical
--
100
20
--
Inflicts damage equal to the user’s level.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet