- Species
- Atrocious Pokémon
- Type
- Catch rate
- 45
- Growth
- Slow
- Height
- 6.5 m
- Weight
- 235.0 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 5
- Base friendship
- 70
Gyarados
- Sword
- It has an extremely aggressive nature. The Hyper Beam it shoots from its mouth totally incinerates all targets.
- Shield
- Once it begins to rampage, a Gyarados will burn everything down, even in a harsh storm.
Base stats
EVs: +2 Attack
| HP | 95 | |
|---|---|---|
| Attack | 125 | |
| Defense | 79 | |
| Sp. Atk | 60 | |
| Sp. Def | 100 | |
| Speed | 81 | |
| Total | 540 |
Abilities
- Intimidate
- Lowers opponents' Attack one stage upon entering battle.
- Moxie (hidden)
- Raises Attack one stage upon KOing a Pokémon.
Locations
- Sword
- Bubbling Spots
Max RaidAxew's Eye Lv 35-60 10% Bridge Field Lv 26-60 10% Dusty Bowl Lv 40-60 10% Giant's Cap Lv 26-60 10% Giant's Mirror Lv 26-60 10% Giant's Seat Lv 30-60 20% Lake of Outrage Lv 50-60 10%
Overworld (water)Bridge Field Lv 45-60 75% Dusty Bowl Lv 55-60 10% East Lake Axewell Lv 45-60 95% Giant's Cap Lv 45-60 70% Lake of Outrage Lv 45-60 75% South Lake Miloch Lv 45-60 65% West Lake Axewell Lv 45-60 100%
Wanderer WaterRoute 2 Lv 38-40 2% Bridge Field Lv 56-60 100% Dusty Bowl Lv 46-60 100% East Lake Axewell Lv 56-60 100% Lake of Outrage Lv 60 100% North Lake Miloch Lv 56-60 100% South Lake Miloch Lv 56-60 100% West Lake Axewell Lv 56-60 100% - Shield
- Bubbling Spots
Max RaidAxew's Eye Lv 35-60 10% Bridge Field Lv 26-60 10% Dusty Bowl Lv 40-60 10% Giant's Cap Lv 26-60 10% Giant's Mirror Lv 26-60 10% Giant's Seat Lv 30-60 20% Lake of Outrage Lv 50-60 10%
Overworld (water)Bridge Field Lv 45-60 75% Dusty Bowl Lv 55-60 10% East Lake Axewell Lv 45-60 95% Giant's Cap Lv 45-60 70% Lake of Outrage Lv 45-60 75% South Lake Miloch Lv 45-60 65% West Lake Axewell Lv 45-60 100%
Wanderer WaterRoute 2 Lv 38-40 2% Bridge Field Lv 56-60 100% Dusty Bowl Lv 46-60 100% East Lake Axewell Lv 56-60 100% Lake of Outrage Lv 60 100% North Lake Miloch Lv 56-60 100% South Lake Miloch Lv 56-60 100% West Lake Axewell Lv 56-60 100% - Isle of Armor (Sword)
- Max Raid
Overworld (water)Challenge Beach Lv 55-60 20% Forest of Focus Lv 55-60 20% Honeycalm Sea Lv 45-60 35% Loop Lagoon Lv 45-60 35% Soothing Wetlands Lv 55-60 20% Stepping-Stone Sea Lv 35-60 100% Workout Sea Lv 35-60 100%
Wanderer WaterHoneycalm Island Lv 40-60 14% Honeycalm Sea Lv 40-60 14% Insular Sea Lv 40-60 14% Stepping-Stone Sea Lv 40-60 14% Workout Sea Lv 40-60 14% Challenge Beach Lv 50-60 100% Loop Lagoon Lv 50-60 100% - Isle of Armor (Shield)
- Max Raid
Overworld (water)Challenge Beach Lv 55-60 20% Forest of Focus Lv 55-60 20% Honeycalm Sea Lv 45-60 35% Loop Lagoon Lv 45-60 35% Soothing Wetlands Lv 55-60 20% Stepping-Stone Sea Lv 35-60 100% Workout Sea Lv 35-60 100%
Wanderer WaterHoneycalm Island Lv 40-60 14% Honeycalm Sea Lv 40-60 14% Insular Sea Lv 40-60 14% Stepping-Stone Sea Lv 40-60 14% Workout Sea Lv 40-60 14% Challenge Beach Lv 50-60 100% Loop Lagoon Lv 50-60 100% - Crown Tundra (Sword)
- Bubbling Spots
Max RaidBallimere Lake Lv 60-65 15% Frigid Sea Lv 60-65 15% Giant's Bed Lv 60-65 15% Giant's Foot Lv 60-65 15% Snowslide Slope Lv 60-65 15%
Wanderer WaterBallimere Lake Lv 45-60 55% Frigid Sea Lv 45-60 55% Giant's Bed Lv 45-60 100% Giant's Foot Lv 45-60 55% Giant's Bed Lv 67 100% - Crown Tundra (Shield)
- Bubbling Spots
Max RaidBallimere Lake Lv 60-65 15% Frigid Sea Lv 60-65 15% Giant's Bed Lv 60-65 15% Giant's Foot Lv 60-65 15% Snowslide Slope Lv 60-65 15%
Wanderer WaterBallimere Lake Lv 45-60 55% Frigid Sea Lv 45-60 55% Giant's Bed Lv 45-60 100% Giant's Foot Lv 45-60 55% Giant's Bed Lv 67 100%
Damage taken
- x1
- x0.5
- x1
- x1
- x0
- x2
- x0.5
- x1
- x0.5
- x0.5
- x0.5
- x1
- x4
- x1
- x1
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| -- | Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 1 | Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 1 | Flail | Physical | -- | 100 | 15 | -- | ||
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||||||
| 1 | Leer | Status | -- | 100 | 30 | 100 | ||
Lowers the target’s Defense by one stage. | ||||||||
| 1 | Splash | Status | -- | -- | 40 | -- | ||
Does nothing. | ||||||||
| 1 | Tackle | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 1 | Twister | Special | 40 | 100 | 20 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| 4 | Whirlpool | Special | 35 | 85 | 15 | 100 | ||
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | ||||||||
| 8 | Ice Fang | Physical | 65 | 95 | 15 | 10 | ||
Has a chance to freeze the target and a chance to make the target flinch. | ||||||||
| 12 | Brine | Special | 65 | 100 | 10 | -- | ||
Has double power against Pokémon that have less than half their max HP remaining. | ||||||||
| 16 | Scary Face | Status | -- | 100 | 10 | -- | ||
Lowers the target’s Speed by two stages. | ||||||||
| 21 | Waterfall | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| 24 | Crunch | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| 28 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| 32 | Aqua Tail | Physical | 90 | 90 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 36 | Dragon Dance | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack and Speed by one stage. | ||||||||
| 40 | Hydro Pump | Special | 110 | 80 | 5 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 44 | Hurricane | Special | 110 | 70 | 10 | 30 | ||
Has a chance to confuse the target. | ||||||||
| 48 | Thrash | Physical | 120 | 100 | 10 | -- | ||
Hits every turn for 2-3 turns, then confuses the user. | ||||||||
| 52 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM08 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM09 | Giga Impact | Physical | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM14 | Thunder Wave | Status | -- | 90 | 20 | -- | ||
Paralyzes the target. | ||||||||
| TM21 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM24 | Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| TM25 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM26 | Scary Face | Status | -- | 100 | 10 | -- | ||
Lowers the target’s Speed by two stages. | ||||||||
| TM27 | Icy Wind | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM31 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM32 | Sandstorm | Status | -- | -- | 10 | -- | ||
Changes the weather to a sandstorm for five turns. | ||||||||
| TM33 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM35 | Hail | Status | -- | -- | 10 | -- | ||
Changes the weather to a hailstorm for five turns. | ||||||||
| TM36 | Whirlpool | Special | 35 | 85 | 15 | 100 | ||
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | ||||||||
| TM39 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM45 | Dive | Physical | 80 | 100 | 10 | -- | ||
User dives underwater, dodging all attacks, and hits next turn. | ||||||||
| TM52 | Bounce | Physical | 85 | 85 | 5 | 30 | ||
User bounces high into the air, dodging all attacks, and hits next turn. | ||||||||
| TM55 | Brine | Special | 65 | 100 | 10 | -- | ||
Has double power against Pokémon that have less than half their max HP remaining. | ||||||||
| TM57 | Payback | Physical | 50 | 100 | 10 | -- | ||
Power is doubled if the target has already moved this turn. | ||||||||
| TM64 | Avalanche | Physical | 60 | 100 | 10 | -- | ||
Inflicts double damage if the user takes damage before attacking this turn. | ||||||||
| TM67 | Ice Fang | Physical | 65 | 95 | 15 | 10 | ||
Has a chance to freeze the target and a chance to make the target flinch. | ||||||||
| TM76 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM81 | Bulldoze | Physical | 60 | 100 | 20 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM97 | Brutal Swing | Physical | 60 | 100 | 20 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR01 | Body Slam | Physical | 85 | 100 | 15 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TR02 | Flamethrower | Special | 90 | 100 | 15 | 10 | ||
Has a chance to burn the target. | ||||||||
| TR03 | Hydro Pump | Special | 110 | 80 | 5 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR04 | Surf | Special | 90 | 100 | 15 | -- | ||
Inflicts regular damage and can hit Dive users. | ||||||||
| TR05 | Ice Beam | Special | 90 | 100 | 10 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TR06 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TR08 | Thunderbolt | Special | 90 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | ||||||||
| TR09 | Thunder | Special | 110 | 70 | 10 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TR10 | Earthquake | Physical | 100 | 100 | 10 | -- | ||
Inflicts regular damage and can hit Dig users. | ||||||||
| TR15 | Fire Blast | Special | 110 | 85 | 5 | 10 | ||
Has a chance to burn the target. | ||||||||
| TR16 | Waterfall | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| TR20 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TR24 | Outrage | Physical | 120 | 100 | 10 | -- | ||
Hits every turn for 2-3 turns, then confuses the user. | ||||||||
| TR26 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TR27 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TR31 | Iron Tail | Physical | 100 | 75 | 15 | 30 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TR32 | Crunch | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TR35 | Uproar | Special | 90 | 100 | 10 | -- | ||
Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||||||
| TR37 | Taunt | Status | -- | 100 | 20 | -- | ||
For the next few turns, the target can only use damaging moves. | ||||||||
| TR45 | Muddy Water | Special | 90 | 85 | 10 | 30 | ||
Has a chance to lower the target’s accuracy by one stage. | ||||||||
| TR51 | Dragon Dance | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack and Speed by one stage. | ||||||||
| TR58 | Dark Pulse | Special | 80 | 100 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| TR62 | Dragon Pulse | Special | 85 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR72 | Power Whip | Physical | 120 | 85 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR74 | Iron Head | Physical | 80 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| TR75 | Stone Edge | Physical | 100 | 80 | 5 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| TR84 | Scald | Special | 80 | 100 | 15 | 30 | ||
Has a chance to burn the target. | ||||||||
| TR89 | Hurricane | Special | 110 | 70 | 10 | 30 | ||
Has a chance to confuse the target. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Lash Out | Physical | 75 | 100 | 5 | 100 | ||
Power doubles if the user had a stat stage lowered this turn. | |||||||
| Scale Shot | Physical | 25 | 90 | 20 | 100 | ||
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. | |||||||
Other generations
Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet