- Type
- Species
- Atrocious Pokémon
- Height
- 6.5 m
- Weight
- 235.0 kg
Gyarados
- Ultra Sun
- It fires hyper beams in all directions, burning the surrounding area to ash. There are some regions where it’s called “the deity of destruction.”
- Ultra Moon
- The energy from evolution stimulated its brain cells strongly, causing it to become very ferocious.
Base stats
EVs: +2 Attack
| HP | 95 | |
|---|---|---|
| Attack | 125 | |
| Defense | 79 | |
| Sp. Atk | 60 | |
| Sp. Def | 100 | |
| Speed | 81 | |
| Total | 540 |
Abilities
- Intimidate
- Lowers opponents' Attack one stage upon entering battle.
- Moxie (hidden)
- Raises Attack one stage upon KOing a Pokémon.
Locations
- Ultra Sun
- Bubbling Spots
SOS CallMalie Garden Lv 10-33 35%
Sos From Bubbling SpotAkala Outskirts Lv 10-24 15% Ancient Poni Path Lv 10-44 15% Brooklet Hill Lv 10-16 45% Hau'oli City Lv 10-17 15% Kala’e Bay Lv 10-17 15% Malie Garden Lv 10-28 15% Melemele Sea Lv 10-17 15% Paniola Town Lv 10-17 15% Poni Breaker Coast Lv 10-44 15% Poni Gauntlet Lv 10-61 15% Poni Meadow Lv 10-57 15% Route 7 Lv 10-18 15% Route 8 Lv 10-20 15% Route 9 Lv 10-23 15% Route 13 Lv 10-33 15% Route 14 Lv 10-34 15% Route 15 Lv 10-35 15% Seafolk Village Lv 10-44 15% Seaward Cave Lv 10-17 15% Tapu Village Lv 10-34 15% Vast Poni Canyon Lv 10-46 15%
Super RodAkala Outskirts Lv 10-29 15% Ancient Poni Path Lv 10-49 15% Brooklet Hill Lv 10-21 45% Hau'oli City Lv 10-22 15% Kala’e Bay Lv 10-22 15% Malie Garden Lv 10-33 15% Melemele Sea Lv 10-22 15% Paniola Town Lv 10-22 15% Poni Breaker Coast Lv 10-49 15% Poni Gauntlet Lv 10-66 15% Poni Meadow Lv 10-62 15% Route 7 Lv 10-23 15% Route 8 Lv 10-25 15% Route 14 Lv 10-39 15% Route 15 Lv 10-40 15% Seafolk Village Lv 10-49 15% Seaward Cave Lv 10-22 15% Tapu Village Lv 10-39 15% Vast Poni Canyon Lv 10-51 15% Malie Garden Lv 10-28 5% - Ultra Moon
- Bubbling Spots
SOS CallMalie Garden Lv 10-33 35%
Sos From Bubbling SpotAkala Outskirts Lv 10-24 15% Ancient Poni Path Lv 10-44 15% Brooklet Hill Lv 10-16 45% Hau'oli City Lv 10-17 15% Kala’e Bay Lv 10-17 15% Malie Garden Lv 10-28 15% Melemele Sea Lv 10-17 15% Paniola Town Lv 10-17 15% Poni Breaker Coast Lv 10-44 15% Poni Gauntlet Lv 10-61 15% Poni Meadow Lv 10-57 15% Route 7 Lv 10-18 15% Route 8 Lv 10-20 15% Route 9 Lv 10-23 15% Route 13 Lv 10-33 15% Route 14 Lv 10-34 15% Route 15 Lv 10-35 15% Seafolk Village Lv 10-44 15% Seaward Cave Lv 10-17 15% Tapu Village Lv 10-34 15% Vast Poni Canyon Lv 10-46 15%
Super RodAkala Outskirts Lv 10-29 15% Ancient Poni Path Lv 10-49 15% Brooklet Hill Lv 10-21 45% Hau'oli City Lv 10-22 15% Kala’e Bay Lv 10-22 15% Malie Garden Lv 10-33 15% Melemele Sea Lv 10-22 15% Paniola Town Lv 10-22 15% Poni Breaker Coast Lv 10-49 15% Poni Gauntlet Lv 10-66 15% Poni Meadow Lv 10-62 15% Route 7 Lv 10-23 15% Route 8 Lv 10-25 15% Route 14 Lv 10-39 15% Route 15 Lv 10-40 15% Seafolk Village Lv 10-49 15% Seaward Cave Lv 10-22 15% Tapu Village Lv 10-39 15% Vast Poni Canyon Lv 10-51 15% Malie Garden Lv 10-28 5%
Damage taken
- x1
- x0.5
- x1
- x1
- x0
- x2
- x0.5
- x1
- x0.5
- x0.5
- x0.5
- x1
- x4
- x1
- x1
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| -- | Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 1 | Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 1 | Thrash | Physical | 120 | 100 | 10 | -- | ||
Hits every turn for 2-3 turns, then confuses the user. | ||||||||
| 21 | Leer | Status | -- | 100 | 30 | 100 | ||
Lowers the target’s Defense by one stage. | ||||||||
| 24 | Twister | Special | 40 | 100 | 20 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| 27 | Ice Fang | Physical | 65 | 95 | 15 | 10 | ||
Has a chance to freeze the target and a chance to make the target flinch. | ||||||||
| 30 | Aqua Tail | Physical | 90 | 90 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 33 | Scary Face | Status | -- | 100 | 10 | -- | ||
Lowers the target’s Speed by two stages. | ||||||||
| 36 | Dragon Rage | Special | -- | 100 | 10 | -- | ||
Inflicts 40 points of damage. | ||||||||
| 39 | Crunch | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| 42 | Hydro Pump | Special | 110 | 80 | 5 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 45 | Dragon Dance | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack and Speed by one stage. | ||||||||
| 48 | Hurricane | Special | 110 | 70 | 10 | 30 | ||
Has a chance to confuse the target. | ||||||||
| 51 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| 54 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM05 | Roar | Status | -- | -- | 20 | -- | ||
Immediately ends wild battles. Forces trainers to switch Pokémon. | ||||||||
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM07 | Hail | Status | -- | -- | 10 | -- | ||
Changes the weather to a hailstorm for five turns. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM100 | Confide | Status | -- | -- | 20 | 100 | ||
Lowers the target’s Special Attack by one stage. | ||||||||
| TM12 | Taunt | Status | -- | 100 | 20 | -- | ||
For the next few turns, the target can only use damaging moves. | ||||||||
| TM13 | Ice Beam | Special | 90 | 100 | 10 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM14 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM15 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM18 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM24 | Thunderbolt | Special | 90 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | ||||||||
| TM25 | Thunder | Special | 110 | 70 | 10 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TM26 | Earthquake | Physical | 100 | 100 | 10 | -- | ||
Inflicts regular damage and can hit Dig users. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM35 | Flamethrower | Special | 90 | 100 | 15 | 10 | ||
Has a chance to burn the target. | ||||||||
| TM37 | Sandstorm | Status | -- | -- | 10 | -- | ||
Changes the weather to a sandstorm for five turns. | ||||||||
| TM38 | Fire Blast | Special | 110 | 85 | 5 | 10 | ||
Has a chance to burn the target. | ||||||||
| TM41 | Torment | Status | -- | 100 | 15 | -- | ||
Prevents the target from using the same move twice in a row. | ||||||||
| TM42 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM48 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM55 | Scald | Special | 80 | 100 | 15 | 30 | ||
Has a chance to burn the target. | ||||||||
| TM59 | Brutal Swing | Physical | 60 | 100 | 20 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TM66 | Payback | Physical | 50 | 100 | 10 | -- | ||
Power is doubled if the target has already moved this turn. | ||||||||
| TM68 | Giga Impact | Physical | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM71 | Stone Edge | Physical | 100 | 80 | 5 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| TM73 | Thunder Wave | Status | -- | 90 | 20 | -- | ||
Paralyzes the target. | ||||||||
| TM78 | Bulldoze | Physical | 60 | 100 | 20 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM82 | Dragon Tail | Physical | 60 | 90 | 10 | -- | ||
Ends wild battles. Forces trainers to switch Pokémon. | ||||||||
| TM87 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| TM88 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM90 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TM94 | Surf | Special | 90 | 100 | 15 | -- | ||
Inflicts regular damage and can hit Dive users. | ||||||||
| TM97 | Dark Pulse | Special | 80 | 100 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| TM98 | Waterfall | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Aqua Tail | Physical | 90 | 90 | 10 | -- | ||
Inflicts regular damage with no additional effect. | |||||||
| Bounce | Physical | 85 | 85 | 5 | 30 | ||
User bounces high into the air, dodging all attacks, and hits next turn. | |||||||
| Dragon Pulse | Special | 85 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | |||||||
| Icy Wind | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | |||||||
| Iron Head | Physical | 80 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | |||||||
| Iron Tail | Physical | 100 | 75 | 15 | 30 | ||
Has a chance to lower the target’s Defense by one stage. | |||||||
| Outrage | Physical | 120 | 100 | 10 | -- | ||
Hits every turn for 2-3 turns, then confuses the user. | |||||||
| Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | |||||||
| Spite | Status | -- | 100 | 10 | -- | ||
Lowers the PP of the target’s last used move by 4. | |||||||
| Uproar | Special | 90 | 100 | 10 | -- | ||
Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||||||
| Water Pulse | Special | 60 | 100 | 20 | 20 | ||
Has a chance to confuse the target. | |||||||
Other generations
Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet