Pokémechanics
Scarlet & Violet

#447Riolu

Riolu as it appears in Scarlet & VioletShiny Riolu as it appears in Scarlet & Violet
Species
Emanation Pokémon
Type
Catch rate
75
Growth
Medium Slow
Height
0.7 m
Weight
20.2 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
25
Base friendship
70

Baby

Base stats

EVs: +1 Attack

HP40
Attack70
Defense40
Sp. Atk35
Sp. Def40
Speed60
Total285

Abilities

Steadfast
Raises Speed one stage upon flinching.
Inner Focus
Prevents flinching.
Prankster (hidden)
Raises non-damaging moves' priority by one stage.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
4Feint
Physical
30
100
10
--
Hits through Protect and Detect.
8Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
12Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
16Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
20Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
24Vacuum Wave
Special
40
100
30
--
Inflicts regular damage with no additional effect.
28Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
32Quick Guard
Status
--
--
15
--
Prevents any priority moves from hitting friendly Pokémon this turn.
36Force Palm
Physical
60
100
10
30
Has a chance to paralyze the target.
40Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
44Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
48Copycat
Status
--
--
20
--
Uses the target’s last used move.
52Final Gambit
Special
--
100
5
--
Inflicts damage equal to the user’s remaining HP. User faints.
56Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
Bullet Punch
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
Circle Throw
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
Cross Chop
Physical
100
80
5
--
Has an increased chance for a critical hit.
Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
High Jump Kick
Physical
130
90
10
--
If the user misses, it takes half the damage it would have inflicted in recoil.
Howl
Status
--
--
40
--
Raises the user’s Attack by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM134Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM140Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TM149Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM158Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM167Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TM171Tera Blast
Special
80
100
10
--
TM184Vacuum Wave
Special
40
100
30
--
Inflicts regular damage with no additional effect.
TM192Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM20Trailblaze
Physical
50
100
20
--
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM213Coaching
Status
--
--
10
100
Raises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.
TM229Upper Hand
Physical
65
100
15
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM28Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM31Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
TM32Swift
Special
60
--
20
--
Never misses.
TM36Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM39Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM61Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM64Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM68Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM69Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM73Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
TM83Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM86Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM88Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl