Pokémechanics
Sun & Moon

#447Riolu

Riolu as it appears in Sun & MoonShiny Riolu as it appears in Sun & Moon
Species
Emanation Pokémon
Type
Catch rate
75
Growth
Medium Slow
Height
0.7 m
Weight
20.2 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
25
Base friendship
70

Baby

Riolu

Sun
It can discern the physical and emotional states of people, Pokémon, and other natural things from the shape of their aura waves.
Moon
It’s tough enough to run right through the night, and it’s also a hard worker, but it’s still just a youngster.

Base stats

EVs: +1 Attack

HP40
Attack70
Defense40
Sp. Atk35
Sp. Def40
Speed60
Total285

Abilities

Steadfast
Raises Speed one stage upon flinching.
Inner Focus
Prevents flinching.
Prankster (hidden)
Raises non-damaging moves' priority by one stage.

Locations

Sun
Walking
Poni GroveLv 52-5510%
Moon
Walking
Poni GroveLv 52-5510%

Damage taken

  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
1Foresight
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
6Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
11Feint
Physical
30
100
10
--
Hits through Protect and Detect.
15Force Palm
Physical
60
100
10
30
Has a chance to paralyze the target.
19Copycat
Status
--
--
20
--
Uses the target’s last used move.
24Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
29Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
47Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
50Final Gambit
Special
--
100
5
--
Inflicts damage equal to the user’s remaining HP. User faints.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
Blaze Kick
Physical
85
90
10
10
Has an increased chance for a critical hit and a chance to burn the target.
Bullet Punch
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
Circle Throw
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
Cross Chop
Physical
100
80
5
--
Has an increased chance for a critical hit.
Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
Follow Me
Status
--
--
20
--
Redirects the target’s single-target effects to the user for this turn.
High Jump Kick
Physical
130
90
10
--
If the user misses, it takes half the damage it would have inflicted in recoil.
Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Mind Reader
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
Sky Uppercut
Physical
85
90
15
--
Inflicts regular damage and can hit Bounce and Fly users.
Vacuum Wave
Special
40
100
30
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet