Pokémechanics
Red, Blue & Yellow

#021Spearow

Type
Species
Tiny Bird Pokémon
Height
0.3 m
Weight
2.0 kg

Spearow

Red & Blue
Eats bugs in grassy areas. It has to flap its short wings at high speed to stay airborne.
Yellow
Inept at flying high. However, it can fly around very fast to protect its territory.

Base stats

HP40
Attack60
Defense30
Speed70
Special31
Total231

Base stats shown are as of Red, Blue & Yellow. Generation I used a single Special stat in place of Sp. Atk and Sp. Def.

Locations

Red
Walking
Route 3Lv 5-845%
Route 4Lv 8-1235%
Route 9Lv 13-1735%
Route 10Lv 13-1735%
Route 11Lv 13-1735%
Route 16Lv 20-2240%
Route 17Lv 20-2240%
Route 18Lv 20-2240%
Route 22Lv 3-510%
Route 23Lv 2615%
Blue
Walking
Route 3Lv 5-845%
Route 4Lv 8-1235%
Route 9Lv 13-1735%
Route 10Lv 13-1735%
Route 11Lv 13-1735%
Route 16Lv 20-2240%
Route 17Lv 20-2240%
Route 18Lv 20-2240%
Route 22Lv 3-510%
Route 23Lv 2615%
Yellow
Walking
Route 3Lv 8-1255%
Route 4Lv 8-1255%
Route 9Lv 1710%
Route 16Lv 22-2325%
Route 18Lv 22-2325%
Route 22Lv 2-610%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x0
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
9Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
15Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
22Mirror Move
Status
--
--
20
--
Uses the target’s last used move.
29Drill Peck
Physical
80
100
20
--
Inflicts regular damage with no additional effect.
36Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM02Razor Wind
Special
80
100
10
--
Requires a turn to charge before attacking.
TM04Whirlwind
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM10Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM20Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
TM31Mimic
Status
--
--
10
--
Copies the target’s last used move.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
TM39Swift
Special
60
--
20
--
Never misses.
TM43Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM50Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl