Bag
125 items in 6 pockets
PokéAPI records no locations for items, so this page cannot say where one is found. PokéAPI has no held-item data for these games either. Pockets follow the modern bag, which the earlier games divided differently.
Poké Balls#
5 items
| Item | Effect |
|---|---|
| Master Ball | Catches a wild Pokémon every time. |
| Ultra Ball | Tries to catch a wild Pokémon. Success rate is 2×. |
| Great Ball | Tries to catch a wild Pokémon. Success rate is 1.5×. |
| Poké Ball | Tries to catch a wild Pokémon. |
| Safari Ball | Tries to catch a wild Pokémon in the Great Marsh or Safari Zone. Success rate is 1.5×. |
Medicine#
27 items
| Item | Effect |
|---|---|
| Status cures | |
| Antidote | Cures poison. |
| Burn Heal | Cures a burn. |
| Ice Heal | Cures freezing. |
| Awakening | Cures sleep. |
| Paralyze Heal | Cures paralysis. |
| Full Heal | Cures any status ailment and confusion. |
| Healing | |
| Full Restore | Restores HP to full and cures any status ailment and confusion. |
| Max Potion | Restores HP to full. |
| Hyper Potion | Restores 200 HP. |
| Super Potion | Restores 50 HP. |
| Potion | Restores 20 HP. |
| Fresh Water | Restores 50 HP. |
| Soda Pop | Restores 60 HP. |
| Lemonade | Restores 80 HP. |
| Vitamins | |
| HP Up | Raises HP effort and happiness. |
| Protein | Raises Attack effort and happiness. |
| Iron | Raises Defense effort and happiness. |
| Carbos | Raises Speed effort and happiness. |
| Calcium | Raises Special Attack effort and happiness. |
| Rare Candy | Causes a level-up and raises happiness. |
| PP Up | Raises a move’s max PP by 20%. |
| Revival | |
| Revive | Revives with half HP. |
| Max Revive | Revives with full HP. |
| PP recovery | |
| Ether | Restores 10 PP for one move. |
| Max Ether | Restores PP to full for one move. |
| Elixir | Restores 10 PP for each move. |
| Max Elixir | Restores PP to full for each move. |
TMs and HMs#
55 items
| Item | Teaches | Type | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| HM01 | Cut | 50 | 95 | 30 | Inflicts regular damage with no additional effect. | |
| HM02 | Fly | 90 | 95 | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| HM03 | Surf | 90 | 100 | 15 | Inflicts regular damage and can hit Dive users. | |
| HM04 | Strength | 80 | 100 | 15 | Inflicts regular damage with no additional effect. | |
| HM05 | Flash | -- | 100 | 20 | Lowers the target’s accuracy by one stage. | |
| TM01 | Mega Punch | 80 | 85 | 20 | Inflicts regular damage with no additional effect. | |
| TM02 | Razor Wind | 80 | 100 | 10 | Requires a turn to charge before attacking. | |
| TM03 | Swords Dance | -- | -- | 20 | Raises the user’s Attack by two stages. | |
| TM04 | Whirlwind | -- | -- | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM05 | Mega Kick | 120 | 75 | 5 | Inflicts regular damage with no additional effect. | |
| TM06 | Toxic | -- | 90 | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM07 | Horn Drill | -- | 30 | 5 | Causes a one-hit KO. | |
| TM08 | Body Slam | 85 | 100 | 15 | Has a chance to paralyze the target. | |
| TM09 | Take Down | 90 | 85 | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM10 | Double-Edge | 120 | 100 | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM11 | Bubble Beam | 65 | 100 | 20 | Has a chance to lower the target’s Speed by one stage. | |
| TM12 | Water Gun | 40 | 100 | 25 | Inflicts regular damage with no additional effect. | |
| TM13 | Ice Beam | 90 | 100 | 10 | Has a chance to freeze the target. | |
| TM14 | Blizzard | 110 | 70 | 5 | Has a chance to freeze the target. | |
| TM15 | Hyper Beam | 150 | 90 | 5 | User foregoes its next turn to recharge. | |
| TM16 | Pay Day | 40 | 100 | 20 | Scatters money on the ground worth five times the user’s level. | |
| TM17 | Submission | 80 | 80 | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM18 | Counter | -- | 100 | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| TM19 | Seismic Toss | -- | 100 | 20 | Inflicts damage equal to the user’s level. | |
| TM20 | Rage | 20 | 100 | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| TM21 | Mega Drain | 40 | 100 | 15 | Drains half the damage inflicted to heal the user. | |
| TM22 | Solar Beam | 120 | 100 | 10 | Requires a turn to charge before attacking. | |
| TM23 | Dragon Rage | -- | 100 | 10 | Inflicts 40 points of damage. | |
| TM24 | Thunderbolt | 90 | 100 | 15 | Has a chance to paralyze the target. | |
| TM25 | Thunder | 110 | 70 | 10 | Has a chance to paralyze the target. | |
| TM26 | Earthquake | 100 | 100 | 10 | Inflicts regular damage and can hit Dig users. | |
| TM27 | Fissure | -- | 30 | 5 | Causes a one-hit KO. | |
| TM28 | Dig | 80 | 100 | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM29 | Psychic | 90 | 100 | 10 | Has a chance to lower the target’s Special Defense by one stage. | |
| TM30 | Teleport | -- | -- | 20 | Immediately ends wild battles. No effect otherwise. | |
| TM31 | Mimic | -- | -- | 10 | Copies the target’s last used move. | |
| TM32 | Double Team | -- | -- | 15 | Raises the user’s evasion by one stage. | |
| TM33 | Reflect | -- | -- | 20 | Reduces damage from physical attacks by half. | |
| TM34 | Bide | -- | -- | 10 | User waits for two turns, then hits back for twice the damage it took. | |
| TM35 | Metronome | -- | -- | 10 | Randomly selects and uses any move in the game. | |
| TM36 | Self-Destruct | 200 | 100 | 5 | User faints. | |
| TM37 | Egg Bomb | 100 | 75 | 10 | Inflicts regular damage with no additional effect. | |
| TM38 | Fire Blast | 110 | 85 | 5 | Has a chance to burn the target. | |
| TM39 | Swift | 60 | -- | 20 | Never misses. | |
| TM40 | Skull Bash | 130 | 100 | 10 | Raises the user’s Defense by one stage. User charges for one turn before attacking. | |
| TM41 | Soft-Boiled | -- | -- | 5 | Heals the user by half its max HP. | |
| TM42 | Dream Eater | 100 | 100 | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| TM43 | Sky Attack | 140 | 90 | 5 | User charges for one turn before attacking. Has a chance to make the target flinch. | |
| TM44 | Rest | -- | -- | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 | Thunder Wave | -- | 90 | 20 | Paralyzes the target. | |
| TM46 | Psywave | -- | 100 | 15 | Inflicts damage between 50% and 150% of the user’s level. | |
| TM47 | Explosion | 250 | 100 | 5 | User faints. | |
| TM48 | Rock Slide | 75 | 90 | 10 | Has a chance to make the target flinch. | |
| TM49 | Tri Attack | 80 | 100 | 10 | Has a chance to burn, freeze, or paralyze the target. | |
| TM50 | Substitute | -- | -- | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Battle Items#
7 items
| Item | Effect |
|---|---|
| X Accuracy | Raises accuracy by one stage in battle. Raises happiness. |
| Guard Spec. | Prevents stat changes in battle for five turns in battle. Raises happiness. |
| Dire Hit | Increases the chance of a critical hit in battle. Raises happiness. |
| X Attack | Raises Attack by one stage in battle. Raises happiness. |
| X Defense | Raises Defense by one stage in battle. Raises happiness. |
| X Speed | Raises Speed by one stage in battle. Raises happiness. |
| X Sp. Atk | Raises Special Attack by one stage in battle. Raises happiness. |
Key Items#
16 items
| Item | Effect |
|---|---|
| Gameplay | |
| Town Map | Use to see the overworld map. |
| Bicycle | Use for fast transit. |
| Coin Case | Holds coins for the Game Corner. |
| Dowsing Machine | Use to find hidden items on the field. AKA Itemfinder. |
| Old Rod | Used to catch Pokémon in bodies of water. |
| Good Rod | Used to catch Pokémon in bodies of water. |
| Super Rod | Used to catch Pokémon in bodies of water. |
| Event items | |
| Secret Key | Gen IV: The key to Rotom’s appliance room. Gen III: The key to Cinnabar Gym. |
| Plot advancement | |
| Trade in Cerulean bike shop for a Bicycle. | |
| Card Key | HS: Opens doors in the Radio Tower. Gen III: Unlocks Silph Co Doors. |
| S.S. Ticket | Ticket for a ship. (RSE: S.S. Tidal LF: S.S. Anne HG: S.S. Aqua) |
| The Safari Zone Warden’s dentures. Trade for HM04 (Strength). | |
| Parcel | Given to the trainer’s rival in Jubilife City. Contains Town Maps. |
| Used to identify the true forms of ghosts in Pokémon Tower. | |
| Poké Flute | Use to awaken sleeping Pokémon, including Snorlax on roads. |
| Operates the elevator in Team Rocket’s Celadon Hideout. | |
Items#
15 items
| Item | Effect |
|---|---|
| Evolution | |
| Moon Stone | Evolves a Clefairy into Clefable, a Jigglypuff into Wigglytuff, a Munna into Musharna, a Nidorina into Nidoqueen, a Nidorino into Nidoking, or a Skitty into Delcatty. |
| Fire Stone | Evolves an Eevee into Flareon, a Growlithe into Arcanine, a Pansear into Simisear, or a Vulpix into Ninetales. |
| Thunder Stone | Evolves an Eelektrik into Eelektross, an Eevee into Jolteon, or a Pikachu into Raichu. |
| Water Stone | Evolves an Eevee into Vaporeon, a Lombre into Ludicolo, a Panpour into Simipour, a Poliwhirl into Poliwrath, a Shellder into Cloyster, or a Staryu into Starmie. |
| Leaf Stone | Evolves an Exeggcute into Exeggutor, a Gloom into Vileplume, a Nuzleaf into Shiftry, a Pansage into Simisage, or a Weepinbell into Victreebel. |
| Spelunking | |
| Escape Rope | Transports user to the outside entrance of a cave. |
| Repel | For 100 steps, prevents wild encounters of level lower than your party’s lead Pokémon. |
| Poké Doll | Ends a wild battle. |
| Super Repel | For 200 steps, prevents wild encounters of level lower than your party’s lead Pokémon. |
| Max Repel | For 250 steps, prevents wild encounters of level lower than your party’s lead Pokémon. |
| Dex completion | |
| Old Amber | Can be revived into an Aerodactyl. |
| Dome Fossil | Can be revived into a Kabuto. |
| Helix Fossil | Can be revived into an Omanyte. |
| Loot | |
| Nugget | Sell for 5000 Pokédollars, or to Ore Collector for 10000 Pokédollars. |
| Training | |
| Exp. Share | Held: Half the experience from a battle is split between Pokémon holding this item. |