Pokémechanics
Red, Blue & Yellow

#022Fearow

Type
Species
Beak Pokémon
Height
1.2 m
Weight
38.0 kg

Fearow

Red & Blue
With its huge and magnificent wings, it can keep aloft without ever having to land for rest.
Yellow
A POKéMON that dates back many years. If it senses danger, it flies high and away, instantly.

Base stats

HP65
Attack90
Defense65
Speed100
Special61
Total381

Base stats shown are as of Red, Blue & Yellow. Generation I used a single Special stat in place of Sp. Atk and Sp. Def.

Locations

Red
Walking
Route 17Lv 25-275%
Route 18Lv 25-2915%
Route 23Lv 38-4325%
Blue
Walking
Route 17Lv 25-275%
Route 18Lv 25-2915%
Route 23Lv 38-4325%
Yellow
Walking
Route 9Lv 191%
Route 16Lv 245%
Route 17Lv 27-2925%
Route 18Lv 245%
Route 23Lv 40-4515%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x0
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
9Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
15Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
25Mirror Move
Status
--
--
20
--
Uses the target’s last used move.
34Drill Peck
Physical
80
100
20
--
Inflicts regular damage with no additional effect.
43Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM02Razor Wind
Special
80
100
10
--
Requires a turn to charge before attacking.
TM04Whirlwind
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM10Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM20Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
TM31Mimic
Status
--
--
10
--
Copies the target’s last used move.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
TM39Swift
Special
60
--
20
--
Never misses.
TM43Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM50Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl