Pokémechanics
Sun & Moon

#022Fearow

Fearow as it appears in Sun & MoonShiny Fearow as it appears in Sun & Moon
Type
Species
Beak Pokémon
Height
1.2 m
Weight
38.0 kg

Fearow

Sun
It’s tough and has excellent stamina. It has no problem flying continuously for a whole day carrying a heavy load.
Moon
Drawings of a Pokémon resembling Fearow can be seen in murals from deep in ancient history.

Base stats

EVs: +2 Speed

HP65
Attack90
Defense65
Sp. Atk61
Sp. Def61
Speed100
Total442

Abilities

Keen Eye
Prevents accuracy from being lowered.
Sniper (hidden)
Strengthens critical hits to inflict 3× damage rather than 2×.

Locations

Sun
Bubbling Spots
Poni PlainsLv 54-5770%
Route 10Lv 24-2780%
Walking
Mount HokulaniLv 25-2870%
Poni PlainsLv 54-5720%
Route 10Lv 24-2730%
Route 17Lv 31-3460%
Moon
Bubbling Spots
Poni PlainsLv 54-5770%
Route 10Lv 24-2780%
Walking
Mount HokulaniLv 25-2870%
Poni PlainsLv 54-5720%
Route 10Lv 24-2730%
Route 17Lv 31-3460%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x0
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Drill Run
Physical
80
95
10
--
Has an increased chance for a critical hit.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
1Pluck
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
1Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
4Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
8Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
11Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
15Aerial Ace
Physical
60
--
20
--
Never misses.
18Mirror Move
Status
--
--
20
--
Uses the target’s last used move.
23Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
27Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
32Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
36Roost
Status
--
--
5
--
Heals the user by half its max HP.
41Drill Peck
Physical
80
100
20
--
Inflicts regular damage with no additional effect.
45Drill Run
Physical
80
95
10
--
Has an increased chance for a critical hit.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM19Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM51Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM54False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM76Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl