- Species
- Poison Pin Pokémon
- Type
- Catch rate
- 235
- Growth
- Medium Slow
- Height
- 0.5 m
- Weight
- 9.0 kg
Nidoran♂
- Red & Blue
- Stiffens its ears to sense danger. The larger its horns, the more powerful its secreted venom.
- Yellow
- Its large ears are always kept upright. If it senses danger, it will attack with a poisonous sting.
Base stats
| HP | 46 | |
|---|---|---|
| Attack | 57 | |
| Defense | 40 | |
| Speed | 50 | |
| Special | 40 | |
| Total | 233 |
Base stats shown are as of Red, Blue & Yellow. Generation I used a single Special stat in place of Sp. Atk and Sp. Def.
Locations
- Red
- Walking
Route 22 Lv 2-4 40% Safari Zone Lv 22-25 80% - Blue
- Walking
Route 22 Lv 3-4 5% Safari Zone Lv 24-25 10% - Yellow
- Walking
Route 2 Lv 4-6 15% Route 9 Lv 16-18 30% Route 10 Lv 17 10% Route 22 Lv 2-4 30% Safari Zone Lv 14-36 80%
Damage taken
- x1
- x0.5
- x1
- x0.5
- x2
- x1
- x2
- x1
- x1
- x1
- x0.5
- x1
- x2
- x1
- x1
| Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | Games | |
| 1 | Leer | Status | -- | 100 | 30 | 100 | |||
Lowers the target’s Defense by one stage. | |||||||||
| 1 | Tackle | Physical | 40 | 100 | 35 | -- | |||
Inflicts regular damage with no additional effect. | |||||||||
| 8 | Horn Attack | Physical | 65 | 100 | 25 | -- | |||
Inflicts regular damage with no additional effect. | |||||||||
| 12 | Double Kick | Physical | 30 | 100 | 30 | -- | Yellow | ||
Hits twice in one turn. | |||||||||
| 14 | Poison Sting | Physical | 15 | 100 | 35 | 30 | R/B | ||
Has a chance to poison the target. | |||||||||
| 17 | Poison Sting | Physical | 15 | 100 | 35 | 30 | Yellow | ||
Has a chance to poison the target. | |||||||||
| 21 | Focus Energy | Status | -- | -- | 30 | -- | R/B | ||
Increases the user’s chance to score a critical hit. | |||||||||
| 23 | Focus Energy | Status | -- | -- | 30 | -- | Yellow | ||
Increases the user’s chance to score a critical hit. | |||||||||
| 29 | Fury Attack | Physical | 15 | 85 | 20 | -- | R/B | ||
Hits 2-5 times in one turn. | |||||||||
| 30 | Fury Attack | Physical | 15 | 85 | 20 | -- | Yellow | ||
Hits 2-5 times in one turn. | |||||||||
| 36 | Horn Drill | Physical | -- | 30 | 5 | -- | R/B | ||
Causes a one-hit KO. | |||||||||
| 38 | Horn Drill | Physical | -- | 30 | 5 | -- | Yellow | ||
Causes a one-hit KO. | |||||||||
| 43 | Double Kick | Physical | 30 | 100 | 30 | -- | R/B | ||
Hits twice in one turn. | |||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM07 | Horn Drill | Physical | -- | 30 | 5 | -- | ||
Causes a one-hit KO. | ||||||||
| TM08 | Body Slam | Physical | 85 | 100 | 15 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TM09 | Take Down | Physical | 90 | 85 | 20 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| TM10 | Double-Edge | Physical | 120 | 100 | 15 | -- | ||
User receives 1/3 the damage inflicted in recoil. | ||||||||
| TM14 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM20 | Rage | Physical | 20 | 100 | 20 | -- | ||
If the user is hit after using this move, its Attack rises by one stage. | ||||||||
| TM24 | Thunderbolt | Special | 90 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | ||||||||
| TM25 | Thunder | Special | 110 | 70 | 10 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TM31 | Mimic | Status | -- | -- | 10 | -- | ||
Copies the target’s last used move. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM33 | Reflect | Status | -- | -- | 20 | -- | ||
Reduces damage from physical attacks by half. | ||||||||
| TM34 | Bide | Physical | -- | -- | 10 | -- | ||
User waits for two turns, then hits back for twice the damage it took. | ||||||||
| TM40 | Skull Bash | Physical | 130 | 100 | 10 | 100 | ||
Raises the user’s Defense by one stage. User charges for one turn before attacking. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM50 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
Other generations
Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl