- Species
- Lightning Pokémon
- Type
- Catch rate
- 45
- Growth
- Medium
- Height
- 0.8 m
- Weight
- 24.5 kg
Jolteon
- Red & Blue
- It accumulates negative ions in the atmosphere to blast out 10000- volt lightning bolts.
- Yellow
- A sensitive POKéMON that easily becomes sad or angry. Every time its mood changes, it charges power.
Base stats
| HP | 65 | |
|---|---|---|
| Attack | 65 | |
| Defense | 60 | |
| Speed | 130 | |
| Special | 110 | |
| Total | 430 |
Base stats shown are as of Red, Blue & Yellow. Generation I used a single Special stat in place of Sp. Atk and Sp. Def.
Locations
Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.
Damage taken
- x1
- x1
- x0.5
- x1
- x2
- x1
- x1
- x1
- x1
- x1
- x1
- x0.5
- x1
- x1
- x1
| Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | Games | |
| 1 | Quick Attack | Physical | 40 | 100 | 30 | -- | |||
Inflicts regular damage with no additional effect. | |||||||||
| 1 | Sand Attack | Status | -- | 100 | 15 | -- | R/B | ||
Lowers the target’s accuracy by one stage. | |||||||||
| 1 | Tackle | Physical | 40 | 100 | 35 | -- | |||
Inflicts regular damage with no additional effect. | |||||||||
| 1 | Tail Whip | Status | -- | 100 | 30 | -- | Yellow | ||
Lowers the target’s Defense by one stage. | |||||||||
| 1 | Thunder Shock | Special | 40 | 100 | 30 | 10 | |||
Has a chance to paralyze the target. | |||||||||
| 8 | Sand Attack | Status | -- | 100 | 15 | -- | Yellow | ||
Lowers the target’s accuracy by one stage. | |||||||||
| 16 | Thunder Shock | Special | 40 | 100 | 30 | 10 | Yellow | ||
Has a chance to paralyze the target. | |||||||||
| 23 | Quick Attack | Physical | 40 | 100 | 30 | -- | Yellow | ||
Inflicts regular damage with no additional effect. | |||||||||
| 27 | Quick Attack | Physical | 40 | 100 | 30 | -- | R/B | ||
Inflicts regular damage with no additional effect. | |||||||||
| 30 | Double Kick | Physical | 30 | 100 | 30 | -- | Yellow | ||
Hits twice in one turn. | |||||||||
| 31 | Thunder Shock | Special | 40 | 100 | 30 | 10 | R/B | ||
Has a chance to paralyze the target. | |||||||||
| 36 | Pin Missile | Physical | 25 | 95 | 20 | -- | Yellow | ||
Hits 2-5 times in one turn. | |||||||||
| 37 | Tail Whip | Status | -- | 100 | 30 | -- | R/B | ||
Lowers the target’s Defense by one stage. | |||||||||
| 40 | Thunder Wave | Status | -- | 90 | 20 | -- | R/B | ||
Paralyzes the target. | |||||||||
| 42 | Double Kick | Physical | 30 | 100 | 30 | -- | R/B | ||
Hits twice in one turn. | |||||||||
| 42 | Thunder Wave | Status | -- | 90 | 20 | -- | Yellow | ||
Paralyzes the target. | |||||||||
| 44 | Agility | Status | -- | -- | 30 | -- | R/B | ||
Raises the user’s Speed by two stages. | |||||||||
| 47 | Agility | Status | -- | -- | 30 | -- | Yellow | ||
Raises the user’s Speed by two stages. | |||||||||
| 48 | Pin Missile | Physical | 25 | 95 | 20 | -- | R/B | ||
Hits 2-5 times in one turn. | |||||||||
| 52 | Thunder | Special | 110 | 70 | 10 | 30 | Yellow | ||
Has a chance to paralyze the target. | |||||||||
| 54 | Thunder | Special | 110 | 70 | 10 | 30 | R/B | ||
Has a chance to paralyze the target. | |||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| HM05 | Flash | Status | -- | 100 | 20 | -- | ||
Lowers the target’s accuracy by one stage. | ||||||||
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM08 | Body Slam | Physical | 85 | 100 | 15 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TM09 | Take Down | Physical | 90 | 85 | 20 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| TM10 | Double-Edge | Physical | 120 | 100 | 15 | -- | ||
User receives 1/3 the damage inflicted in recoil. | ||||||||
| TM15 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM20 | Rage | Physical | 20 | 100 | 20 | -- | ||
If the user is hit after using this move, its Attack rises by one stage. | ||||||||
| TM24 | Thunderbolt | Special | 90 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | ||||||||
| TM25 | Thunder | Special | 110 | 70 | 10 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TM31 | Mimic | Status | -- | -- | 10 | -- | ||
Copies the target’s last used move. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM33 | Reflect | Status | -- | -- | 20 | -- | ||
Reduces damage from physical attacks by half. | ||||||||
| TM34 | Bide | Physical | -- | -- | 10 | -- | ||
User waits for two turns, then hits back for twice the damage it took. | ||||||||
| TM39 | Swift | Special | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| TM40 | Skull Bash | Physical | 130 | 100 | 10 | 100 | ||
Raises the user’s Defense by one stage. User charges for one turn before attacking. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Thunder Wave | Status | -- | 90 | 20 | -- | ||
Paralyzes the target. | ||||||||
| TM50 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
Other generations
Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet