Pokémechanics
Brilliant Diamond & Shining Pearl

#352Kecleon

Kecleon as it appears in Brilliant Diamond & Shining PearlShiny Kecleon as it appears in Brilliant Diamond & Shining Pearl
Species
Color Swap Pokémon
Type
Catch rate
200
Growth
Medium Slow
Height
1.0 m
Weight
22.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +1 Sp. Def

HP60
Attack90
Defense70
Sp. Atk60
Sp. Def120
Speed40
Total440

Abilities

Color Change
Changes type to match when hit by a damaging move.
Protean (hidden)
Changes the bearer's type to match each move it uses.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Lick
Physical
30
100
30
30
Has a chance to paralyze the target.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
1Thief
Physical
60
100
25
--
Takes the target’s item.
4Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
7Shadow Sneak
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
10Feint
Physical
30
100
10
--
Hits through Protect and Detect.
13Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
16Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
18Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
21Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
25Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
30Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
33Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
38Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
42Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
46Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
50Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Power-Up Punch
Physical
40
100
20
100
Raises the user’s Attack by one stage after inflicting damage.
Recover
Status
--
--
5
--
Heals the user by half its max HP.
Trick
Status
--
100
10
--
User and target swap items.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Aerial Ace
Physical
60
--
20
--
Never misses.
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Recycle
Status
--
--
10
--
User recovers the item it last used up.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
Shock Wave
Special
60
--
20
--
Never misses.
Skill Swap
Status
--
--
10
--
User and target swap abilities.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Thief
Physical
60
100
25
--
Takes the target’s item.
Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
Thunder Wave
Status
--
90
20
--
Paralyzes the target.
Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM10Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM63Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon