Pokémechanics
X & Y

#175Togepi

Togepi as it appears in X & YShiny Togepi as it appears in X & Y
Species
Spike Ball Pokémon
Type
Catch rate
190
Growth
Fast
Height
0.3 m
Weight
1.5 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
10
Base friendship
70

Baby

Togepi

X
The shell seems to be filled with joy. It is said that it will share good luck when treated kindly.
Y
A proverb claims that happiness will come to anyone who can make a sleeping Togepi stand up.

Base stats

EVs: +1 Sp. Def

HP35
Attack20
Defense65
Sp. Atk40
Sp. Def65
Speed20
Total245

Abilities

Hustle
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Serene Grace
Doubles the chance of moves' extra effects occurring.
Super Luck (hidden)
Raises moves' critical hit rates one stage.

Locations

X
Walking
Friend SafariLv 3033%
Y
Walking
Friend SafariLv 3033%

Damage taken

  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
5Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
9Sweet Kiss
Status
--
75
10
--
Confuses the target.
13Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
17Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
21Follow Me
Status
--
--
20
--
Redirects the target’s single-target effects to the user for this turn.
25Bestow
Status
--
--
15
--
Gives the user’s held item to the target.
29Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
33Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
37Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
41Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
45Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
49Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
53After You
Status
--
--
15
--
Makes the target act next this turn.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
Foresight
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Future Sight
Special
120
100
10
--
Hits the target two turns later.
Lucky Chant
Status
--
--
30
--
Prevents the target from scoring critical hits for five turns.
Mirror Move
Status
--
--
20
--
Uses the target’s last used move.
Morning Sun
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
Present
Physical
--
90
15
--
Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
Psycho Shift
Status
--
100
10
--
Transfers the user’s major status effect to the target.
Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM03Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM59Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM99Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl