Pokémechanics
X & Y

#563Cofagrigus

Cofagrigus as it appears in X & YShiny Cofagrigus as it appears in X & Y
Species
Coffin Pokémon
Type
Catch rate
90
Growth
Medium
Height
1.7 m
Weight
76.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
25
Base friendship
70

Trade required

Cofagrigus

X
It has been said that they swallow those who get too close and turn them into mummies. They like to eat gold nuggets.
Y
Grave robbers who mistake them for real coffins and get too close end up trapped inside their bodies.

Base stats

EVs: +2 Defense

HP58
Attack50
Defense145
Sp. Atk95
Sp. Def105
Speed30
Total483

Abilities

Mummy
Changes attacking Pokémon's abilities to Mummy on contact.

Locations

Not found in X & Y. Trade from Omega Ruby & Alpha Sapphire.

Damage taken

  • x0
  • x0
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
1Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
1Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
5Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
9Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
13Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
17Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
21Will-O-Wisp
Status
--
85
15
--
Burns the target.
25Ominous Wind
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
29Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
33Guard Split
Status
--
--
10
--
Averages Defense and Special Defense with the target.
33Power Split
Status
--
--
10
--
Averages Attack and Special Attack with the target.
34Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
39Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
45Grudge
Status
--
--
5
--
If the user faints this turn, the PP of the move that fainted it drops to 0.
51Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
57Destiny Bond
Status
--
--
5
--
If the user faints this turn, the target automatically will, too.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM63Embargo
Status
--
100
15
--
Target cannot use held items.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM97Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.

Other generations

Black & White, Black 2 & White 2, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield