Pokémechanics
Sword & Shield

#563Cofagrigus

Cofagrigus as it appears in Sword & ShieldShiny Cofagrigus as it appears in Sword & Shield
Type
Species
Coffin Pokémon
Height
1.7 m
Weight
76.5 kg

Cofagrigus

Sword
This Pokémon has a body of sparkling gold. People say it no longer remembers that it was once human.
Shield
There are many depictions of Cofagrigus decorating ancient tombs. They’re symbols of the wealth that kings of bygone eras had.

Base stats

EVs: +2 Defense

HP58
Attack50
Defense145
Sp. Atk95
Sp. Def105
Speed30
Total483

Abilities

Mummy
Changes attacking Pokémon's abilities to Mummy on contact.

Locations

Sword
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Trade from
Isle of Armor (Shield)
Trade from
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x0
  • x0
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
1Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
1Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
1Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
1Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
12Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
16Will-O-Wisp
Status
--
85
15
--
Burns the target.
20Crafty Shield
Status
--
--
10
--
Protects all friendly Pokémon from non-damaging moves.
24Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
28Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
32Grudge
Status
--
--
5
--
If the user faints this turn, the PP of the move that fainted it drops to 0.
38Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
44Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
50Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
56Guard Split
Status
--
--
10
--
Averages Defense and Special Defense with the target.
56Power Split
Status
--
--
10
--
Averages Attack and Special Attack with the target.
62Destiny Bond
Status
--
--
5
--
If the user faints this turn, the target automatically will, too.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM38Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM42Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM44Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM47Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM60Power Swap
Status
--
--
10
--
User swaps Attack and Special Attack changes with the target.
TM61Guard Swap
Status
--
--
10
--
User swaps Defense and Special Defense changes with the target.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM70Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM71Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM77Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM86Phantom Force
Physical
90
100
10
--
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
TR11Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR38Trick
Status
--
100
10
--
User and target swap items.
TR40Skill Swap
Status
--
--
10
--
User and target swap abilities.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR49Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TR54Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR65Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR68Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR83Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
TR99Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Poltergeist
Physical
110
90
5
--
Fails if the target has no held item.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon