Pokémechanics
Ultra Sun & Ultra Moon

#223Remoraid

Remoraid as it appears in Ultra Sun & Ultra MoonShiny Remoraid as it appears in Ultra Sun & Ultra Moon
Species
Jet Pokémon
Type
Catch rate
190
Growth
Medium
Height
0.6 m
Weight
12.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Remoraid

Ultra Sun
This Pokémon clings to Mantine and shares in its prosperity. When its Mantine is attacked, Remoraid will fight alongside it!
Ultra Moon
Also known as the “sniper of the seas,” its water gun can hit prey without fail from over 300 feet away.

Base stats

EVs: +1 Sp. Atk

HP35
Attack65
Defense35
Sp. Atk65
Sp. Def35
Speed65
Total300

Abilities

Hustle
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
Moody (hidden)
Raises a random stat two stages and lowers another one stage after each turn.

Locations

Ultra Sun
Bubbling Spots
Hau'oli CityLv 10-2215%
Kala’e BayLv 10-2215%
Melemele SeaLv 10-2215%
Route 8Lv 10-255%
SOS Call
Hau'oli CityLv 15-1815%
Kala’e BayLv 15-1815%
Melemele SeaLv 15-1815%
Super Rod
Hau'oli CityLv 10-1715%
Kala’e BayLv 10-1725%
Melemele SeaLv 10-1715%
Route 8Lv 10-2015%
Ultra Moon
Bubbling Spots
Hau'oli CityLv 10-2215%
Kala’e BayLv 10-2215%
Melemele SeaLv 10-2215%
Route 8Lv 10-255%
SOS Call
Hau'oli CityLv 15-1815%
Kala’e BayLv 15-1815%
Melemele SeaLv 15-1815%
Super Rod
Hau'oli CityLv 10-1715%
Kala’e BayLv 10-1725%
Melemele SeaLv 10-1715%
Route 8Lv 10-2015%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
6Lock-On
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
10Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
14Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
18Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
22Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
26Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
30Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
34Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
38Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
42Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
46Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
50Soak
Status
--
100
20
--
Changes the target’s type to Water.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
Entrainment
Status
--
100
15
--
Copies the user’s ability onto the target.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Octazooka
Special
65
85
10
50
Has a chance to lower the target’s accuracy by one stage.
Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Supersonic
Status
--
55
20
--
Confuses the target.
Swift
Special
60
--
20
--
Never misses.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
Water Spout
Special
150
100
5
--
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM98Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield, Brilliant Diamond & Shining Pearl