Pokémechanics
Brilliant Diamond & Shining Pearl

#223Remoraid

Remoraid as it appears in Brilliant Diamond & Shining PearlShiny Remoraid as it appears in Brilliant Diamond & Shining Pearl
Species
Jet Pokémon
Type
Catch rate
190
Growth
Medium
Height
0.6 m
Weight
12.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +1 Sp. Atk

HP35
Attack65
Defense35
Sp. Atk65
Sp. Def35
Speed65
Total300

Abilities

Hustle
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
Moody (hidden)
Raises a random stat two stages and lowers another one stage after each turn.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
4Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
8Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
12Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
16Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
20Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
24Lock-On
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
28Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
32Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
36Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
40Soak
Status
--
100
20
--
Changes the target’s type to Water.
44Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
Entrainment
Status
--
100
15
--
Copies the user’s ability onto the target.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Octazooka
Special
65
85
10
50
Has a chance to lower the target’s accuracy by one stage.
Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Supersonic
Status
--
55
20
--
Confuses the target.
Swift
Special
60
--
20
--
Never misses.
Water Spout
Special
150
100
5
--
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Thief
Physical
60
100
25
--
Takes the target’s item.
Thunder Wave
Status
--
90
20
--
Paralyzes the target.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM07Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM49Scald
Special
80
100
15
30
Has a chance to burn the target.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield