Pokémechanics
Sword & Shield

#738Vikavolt

Vikavolt as it appears in Sword & ShieldShiny Vikavolt as it appears in Sword & Shield
Species
Stag Beetle Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.5 m
Weight
45.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Vikavolt

Sword
It builds up electricity in its abdomen, focuses it through its jaws, and then fires the electricity off in concentrated beams.
Shield
If it carries a Charjabug to use as a spare battery, a flying Vikavolt can rapidly fire high-powered beams of electricity.

Base stats

EVs: +3 Sp. Atk

HP77
Attack70
Defense90
Sp. Atk145
Sp. Def75
Speed43
Total500

Abilities

Levitate
Evades Ground moves.

Locations

Sword
Max Raid
Bridge FieldLv 55-6020%
Dappled GroveLv 55-6020%
Giant's CapLv 55-6010%
Giant's MirrorLv 45-6065%
Motostoke RiverbankLv 55-6010%
Rolling FieldsLv 55-6020%
Roaming
Giant's MirrorLv 46-60100%
Giant's SeatLv 46-60100%
Shield
Max Raid
Bridge FieldLv 55-6020%
Dappled GroveLv 55-6020%
Giant's CapLv 55-6015%
Giant's MirrorLv 45-6065%
Motostoke RiverbankLv 55-6015%
Rolling FieldsLv 55-6020%
Roaming
Giant's MirrorLv 46-60100%
Giant's SeatLv 46-60100%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
1Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
1Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
1Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
1Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
1Discharge
Special
80
100
15
30
Has a chance to paralyze the target.
1Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
1Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
1String Shot
Status
--
95
40
--
Lowers the target’s Speed by two stages.
1Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
1Vise Grip
Physical
55
100
30
--
Inflicts regular damage with no additional effect.
1X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
15Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
23Spark
Physical
65
100
20
30
Has a chance to paralyze the target.
29Sticky Web
Status
--
--
20
--
Covers the opposing field, lowering opponents’ Speed by one stage upon switching in.
36Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
43Guillotine
Physical
--
30
5
--
Causes a one-hit KO.
50Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
57Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
64Zap Cannon
Special
120
50
5
100
Has a chance to paralyze the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM78Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM80Volt Switch
Special
70
100
20
--
User must switch out after attacking.
TM82Electroweb
Special
55
95
15
100
Lowers the target’s Speed by one stage.
TM93Eerie Impulse
Status
--
100
15
--
Lowers the target’s Special Attack by two stages.
TM95Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TR08Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TR09Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR57Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TR60X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR61Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR65Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR70Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR80Electro Ball
Special
--
100
10
--
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
TR86Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
Rising Voltage
Special
70
100
20
100
If Electric Terrain is active and the user is grounded, this move has has its power doubled.
Skitter Smack
Physical
70
90
10
100
Lowers the target’s Special Attack by one stage.

Other generations

Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet