- Type
- Species
- Snow Hat Pokémon
- Height
- 0.7 m
- Weight
- 16.8 kg
Snorunt
- Sword
- It’s said that if they are seen at midnight, they’ll cause heavy snow. They eat snow and ice to survive.
- Shield
- It can only survive in cold areas. It bounces happily around, even in environments as cold as −150 degrees Fahrenheit.
Base stats
EVs: +1 HP
| HP | 50 | |
|---|---|---|
| Attack | 50 | |
| Defense | 50 | |
| Sp. Atk | 50 | |
| Sp. Def | 50 | |
| Speed | 50 | |
| Total | 300 |
Abilities
- Inner Focus
- Prevents flinching.
- Ice Body
- Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
- Moody (hidden)
- Raises a random stat two stages and lowers another one stage after each turn.
Locations
- Sword
- Max Raid
OverworldDusty Bowl Lv 25-40 55% Giant's Cap Lv 15-40 90% Hammerlocke Hills Lv 15-40 90% Stony Wilderness Lv 25-40 55%
WalkingEast Lake Axewell Lv 10-60 100% Giant's Seat Lv 33-60 100% Hammerlocke Hills Lv 29-60 100% North Lake Miloch Lv 26-60 40% Route 8 Lv 39-43 25% West Lake Axewell Lv 8-60 100% Dappled Grove Lv 11-60 100% East Lake Axewell Lv 8-60 90% Giant's Cap Lv 26-60 100% Hammerlocke Hills Lv 28-60 80% North Lake Miloch Lv 14-60 100% Rolling Fields Lv 7-60 40% South Lake Miloch Lv 11-60 80% Watchtower Ruins Lv 11-60 100% West Lake Axewell Lv 7-60 60% - Shield
- Max Raid
OverworldDusty Bowl Lv 25-40 55% Giant's Cap Lv 15-40 90% Giant's Seat Lv 25-40 55% Hammerlocke Hills Lv 15-40 90% Stony Wilderness Lv 25-40 55%
WalkingEast Lake Axewell Lv 10-60 100% Giant's Seat Lv 33-60 100% Hammerlocke Hills Lv 29-60 100% North Lake Miloch Lv 26-60 40% Route 8 Lv 39-43 25% West Lake Axewell Lv 8-60 100% Dappled Grove Lv 11-60 100% East Lake Axewell Lv 8-60 90% Giant's Cap Lv 26-60 100% Hammerlocke Hills Lv 28-60 80% North Lake Miloch Lv 14-60 100% Rolling Fields Lv 7-60 40% South Lake Miloch Lv 11-60 80% Watchtower Ruins Lv 11-60 100% West Lake Axewell Lv 7-60 60% - Isle of Armor (Sword)
- Trade from Sword, Shield
- Isle of Armor (Shield)
- Trade from Sword, Shield
- Crown Tundra (Sword)
- Max Raid
OverworldBallimere Lake Lv 25-40 45% Frigid Sea Lv 15-40 100% Giant's Bed Lv 15-30 90% Giant's Foot Lv 25-40 45% Old Cemetery Lv 25-40 45% Slippery Slope Lv 15-40 100% Snowslide Slope Lv 15-30 90% Giant's Bed Lv 60-65 20% Giant's Foot Lv 60-65 20% Snowslide Slope Lv 60-65 20% Tunnel to the Top Lv 60-65 20% - Crown Tundra (Shield)
- Max Raid
OverworldBallimere Lake Lv 25-40 45% Frigid Sea Lv 15-40 100% Giant's Bed Lv 15-30 100% Giant's Foot Lv 25-40 45% Old Cemetery Lv 25-40 45% Slippery Slope Lv 15-40 100% Snowslide Slope Lv 15-30 100% Giant's Bed Lv 60-65 20% Giant's Foot Lv 60-65 20% Snowslide Slope Lv 60-65 20% Tunnel to the Top Lv 60-65 20%
Damage taken
- x1
- x2
- x1
- x1
- x1
- x2
- x1
- x1
- x2
- x2
- x1
- x1
- x1
- x1
- x0.5
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Astonish | Physical | 30 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 1 | Powder Snow | Special | 40 | 100 | 25 | 10 | ||
Has a chance to freeze the target. | ||||||||
| 5 | Leer | Status | -- | 100 | 30 | 100 | ||
Lowers the target’s Defense by one stage. | ||||||||
| 10 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| 15 | Ice Shard | Physical | 40 | 100 | 30 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 20 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| 25 | Icy Wind | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| 30 | Frost Breath | Special | 60 | 90 | 10 | 100 | ||
Always scores a critical hit. | ||||||||
| 35 | Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 40 | Ice Fang | Physical | 65 | 95 | 15 | 10 | ||
Has a chance to freeze the target and a chance to make the target flinch. | ||||||||
| 45 | Hail | Status | -- | -- | 10 | -- | ||
Changes the weather to a hailstorm for five turns. | ||||||||
| 50 | Headbutt | Physical | 70 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 55 | Crunch | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| 60 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Block | Status | -- | -- | 5 | -- | ||
Prevents the target from leaving battle. | |||||||
| Disable | Status | -- | 100 | 20 | -- | ||
Disables the target’s last used move for 1-8 turns. | |||||||
| Icicle Crash | Physical | 85 | 90 | 10 | 30 | ||
Has a chance to make the target flinch. | |||||||
| Rollout | Physical | 30 | 90 | 20 | -- | ||
Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||||
| Switcheroo | Status | -- | 100 | 10 | -- | ||
User and target swap items. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM17 | Light Screen | Status | -- | -- | 30 | -- | ||
Reduces damage from special attacks by 50% for five turns. | ||||||||
| TM19 | Safeguard | Status | -- | -- | 25 | -- | ||
Protects the user’s field from major status ailments and confusion for five turns. | ||||||||
| TM21 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM24 | Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| TM25 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM27 | Icy Wind | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM31 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM33 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM35 | Hail | Status | -- | -- | 10 | -- | ||
Changes the weather to a hailstorm for five turns. | ||||||||
| TM39 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM46 | Weather Ball | Special | 50 | 100 | 10 | -- | ||
If there be weather, this move has doubled power and the weather’s type. | ||||||||
| TM47 | Fake Tears | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Special Defense by two stages. | ||||||||
| TM64 | Avalanche | Physical | 60 | 100 | 10 | -- | ||
Inflicts double damage if the user takes damage before attacking this turn. | ||||||||
| TM67 | Ice Fang | Physical | 65 | 95 | 15 | 10 | ||
Has a chance to freeze the target and a chance to make the target flinch. | ||||||||
| TM76 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM77 | Hex | Special | 65 | 100 | 10 | -- | ||
Has double power if the target has a major status ailment. | ||||||||
| TR01 | Body Slam | Physical | 85 | 100 | 15 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TR05 | Ice Beam | Special | 90 | 100 | 10 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TR06 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TR20 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TR23 | Spikes | Status | -- | -- | 20 | -- | ||
Scatters Spikes, hurting opposing Pokémon that switch in. | ||||||||
| TR26 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TR27 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TR32 | Crunch | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TR33 | Shadow Ball | Special | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
Other generations
Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet