- Species
- Snow Hat Pokémon
- Type
- Catch rate
- 190
- Growth
- Medium
- Height
- 0.7 m
- Weight
- 16.8 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 20
- Base friendship
- 70
Snorunt
- Ruby
- SNORUNT live in regions with heavy snowfall. In seasons without snow, such as spring and summer, this POKéMON steals away to live quietly among stalactites and stalagmites deep in caverns.
- Sapphire
- SNORUNT survives by eating only snow and ice. Old folklore claims that a house visited by this POKéMON is sure to prosper for many generations to come.
- Emerald
- They tend to move about in groups of around five SNORUNT. In snowy regions, it is said that when they are seen late at night, snowfall will arrive by morning.
Base stats
EVs: +1 HP
| HP | 50 | |
|---|---|---|
| Attack | 50 | |
| Defense | 50 | |
| Sp. Atk | 50 | |
| Sp. Def | 50 | |
| Speed | 50 | |
| Total | 300 |
Abilities
- Inner Focus
- Prevents flinching.
Locations
- Ruby
- Walking
Shoal Cave Lv 26-30 10% - Sapphire
- Walking
Shoal Cave Lv 26-30 10% - Emerald
- Walking
Shoal Cave Lv 26-30 10%
Damage taken
- x1
- x2
- x1
- x1
- x1
- x2
- x1
- x1
- x2
- x2
- x1
- x1
- x1
- x1
- x0.5
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Leer | Status | -- | 100 | 30 | 100 | ||
Lowers the target’s Defense by one stage. | ||||||||
| 1 | Powder Snow | Special | 40 | 100 | 25 | 10 | ||
Has a chance to freeze the target. | ||||||||
| 7 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| 10 | Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 16 | Icy Wind | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| 19 | Headbutt | Physical | 70 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 25 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| 28 | Crunch | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| 34 | Ice Beam | Special | 90 | 100 | 10 | 10 | ||
Has a chance to freeze the target. | ||||||||
| 37 | Hail | Status | -- | -- | 10 | -- | ||
Changes the weather to a hailstorm for five turns. | ||||||||
| 43 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Block | Status | -- | -- | 5 | -- | ||
Prevents the target from leaving battle. | |||||||
| Spikes | Status | -- | -- | 20 | -- | ||
Scatters Spikes, hurting opposing Pokémon that switch in. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| HM05 | Flash | Status | -- | 100 | 20 | -- | ||
Lowers the target’s accuracy by one stage. | ||||||||
| TM03 | Water Pulse | Special | 60 | 100 | 20 | 20 | ||
Has a chance to confuse the target. | ||||||||
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM07 | Hail | Status | -- | -- | 10 | -- | ||
Changes the weather to a hailstorm for five turns. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM13 | Ice Beam | Special | 90 | 100 | 10 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM14 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM16 | Light Screen | Status | -- | -- | 30 | -- | ||
Reduces damage from special attacks by 50% for five turns. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM18 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM20 | Safeguard | Status | -- | -- | 25 | -- | ||
Protects the user’s field from major status ailments and confusion for five turns. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM30 | Shadow Ball | Special | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM42 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM43 | Secret Power | Physical | 70 | 100 | 20 | 30 | ||
Has a chance to inflict a status effect which depends upon the terrain. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| Tutor | ||||||||
|---|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | Games | |
| Body Slam | Physical | 85 | 100 | 15 | 30 | Emerald | ||
Has a chance to paralyze the target. | ||||||||
| Double-Edge | Physical | 120 | 100 | 15 | -- | Emerald | ||
User receives 1/3 the damage inflicted in recoil. | ||||||||
| Endure | Status | -- | -- | 10 | -- | Emerald | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| Icy Wind | Special | 55 | 95 | 15 | 100 | Emerald | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| Mimic | Status | -- | -- | 10 | -- | Emerald | ||
Copies the target’s last used move. | ||||||||
| Sleep Talk | Status | -- | -- | 10 | -- | Emerald | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| Snore | Special | 50 | 100 | 15 | 30 | Emerald | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| Substitute | Status | -- | -- | 10 | -- | Emerald | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| Swagger | Status | -- | 85 | 15 | -- | Emerald | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
Other generations
FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet