Pokémechanics
Sun & Moon

#361Snorunt

Snorunt as it appears in Sun & MoonShiny Snorunt as it appears in Sun & Moon
Species
Snow Hat Pokémon
Type
Catch rate
190
Growth
Medium
Height
0.7 m
Weight
16.8 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Snorunt

Sun
Their numbers seem to have rapidly increased in Alola. Custom has it that houses where Snorunt live will be prosperous for generations to come.
Moon
It can only survive in cold areas. It bounces happily around, even in environments as cold as -150 degrees Fahrenheit.

Base stats

EVs: +1 HP

HP50
Attack50
Defense50
Sp. Atk50
Sp. Def50
Speed50
Total300

Abilities

Inner Focus
Prevents flinching.
Ice Body
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
Moody (hidden)
Raises a random stat two stages and lowers another one stage after each turn.

Locations

Sun
Walking
Mount LanakilaLv 42-4560%
Route 14Lv 28-3120%
Tapu VillageLv 28-3120%
Moon
Walking
Mount LanakilaLv 42-4560%
Route 14Lv 28-3120%
Tapu VillageLv 28-3120%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Powder Snow
Special
40
100
25
10
Has a chance to freeze the target.
5Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
10Ice Shard
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
14Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
19Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
23Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
28Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
32Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
37Frost Breath
Special
60
90
10
100
Always scores a critical hit.
41Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
46Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
50Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
Block
Status
--
--
5
--
Prevents the target from leaving battle.
Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Spikes
Status
--
--
20
--
Scatters Spikes, hurting opposing Pokémon that switch in.
Switcheroo
Status
--
100
10
--
User and target swap items.
Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Frost Breath
Special
60
90
10
100
Always scores a critical hit.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet