Pokémechanics
Sword & Shield

#224Octillery

Octillery as it appears in Sword & ShieldShiny Octillery as it appears in Sword & Shield
Type
Species
Jet Pokémon
Height
0.9 m
Weight
28.5 kg

Octillery

Sword
It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.
Shield
It traps enemies with its suction-cupped tentacles, then smashes them with its rock-hard head.

Base stats

EVs: +1 Attack, +1 Sp. Atk

HP75
Attack105
Defense75
Sp. Atk105
Sp. Def75
Speed45
Total480

Abilities

Suction Cups
Prevents being forced out of battle by other Pokémon's moves.
Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
Moody (hidden)
Raises a random stat two stages and lowers another one stage after each turn.

Locations

Sword
Bubbling Spots
Axew's EyeLv 35-6050%
Route 9Lv 38-4260%
Max Raid
East Lake AxewellLv 35-5030%
North Lake MilochLv 45-60100%
South Lake MilochLv 45-60100%
West Lake AxewellLv 35-5030%
Overworld
Route 9Lv 39-4324%
Walking
Route 9Lv 38-4230%
Wanderer Water
South Lake MilochLv 46-60100%
Shield
Bubbling Spots
Axew's EyeLv 35-6050%
Route 9Lv 38-4260%
Max Raid
East Lake AxewellLv 35-5030%
North Lake MilochLv 45-60100%
South Lake MilochLv 45-60100%
West Lake AxewellLv 35-5030%
Overworld
Route 9Lv 39-4324%
Walking
Route 9Lv 38-4230%
Wanderer Water
South Lake MilochLv 46-60100%
Isle of Armor (Sword)
Bubbling Spots
Fields of HonorLv 13-6020%
Workout SeaLv 43-6020%
Max Raid
Challenge BeachLv 45-6075%
Fields of HonorLv 45-6075%
Insular SeaLv 35-6080%
Loop LagoonLv 45-6075%
Wanderer Water
Challenge BeachLv 45-60100%
Loop LagoonLv 45-60100%
Isle of Armor (Shield)
Bubbling Spots
Fields of HonorLv 13-6020%
Workout SeaLv 43-6020%
Max Raid
Challenge BeachLv 45-6075%
Fields of HonorLv 45-6075%
Insular SeaLv 35-6080%
Loop LagoonLv 45-6075%
Wanderer Water
Challenge BeachLv 45-60100%
Loop LagoonLv 45-60100%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Octazooka
Special
65
85
10
50
Has a chance to lower the target’s accuracy by one stage.
1Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
1Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
1Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
1Octazooka
Special
65
85
10
50
Has a chance to lower the target’s accuracy by one stage.
1Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
1Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
1Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
12Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
16Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
20Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
24Lock-On
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
30Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
36Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
42Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
48Soak
Status
--
100
20
--
Changes the target’s type to Water.
54Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM45Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM50Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM52Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM54Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
TM55Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TR02Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TR03Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR11Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR13Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
TR15Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TR16Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR59Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR65Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR70Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR73Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
TR78Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TR84Scald
Special
80
100
15
30
Has a chance to burn the target.
TR98Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Skitter Smack
Physical
70
90
10
100
Lowers the target’s Special Attack by one stage.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl