Pokémechanics
Sword & Shield

#601Klinklang

Klinklang as it appears in Sword & ShieldShiny Klinklang as it appears in Sword & Shield
Type
Species
Gear Pokémon
Height
0.6 m
Weight
81.0 kg

Klinklang

Sword
From its spikes, it launches powerful blasts of electricity. Its red core contains an enormous amount of energy.
Shield
The three gears that compose this Pokémon spin at high speed. Its new spiked gear isn’t a living creature.

Base stats

EVs: +3 Defense

HP60
Attack100
Defense115
Sp. Atk70
Sp. Def85
Speed90
Total520

Abilities

Plus
Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.
Minus
Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.
Clear Body (hidden)
Prevents stats from being lowered by other Pokémon.

Locations

Sword
Max Raid
Dusty BowlLv 55-6010%
Giant's SeatLv 55-6050%
Hammerlocke HillsLv 55-6015%
Overworld
Lake of OutrageLv 55-6060%
Roaming
Hammerlocke HillsLv 46-60100%
Shield
Max Raid
Dusty BowlLv 55-6010%
Giant's SeatLv 55-6050%
Hammerlocke HillsLv 55-6015%
Overworld
Lake of OutrageLv 55-6060%
Roaming
Hammerlocke HillsLv 46-60100%
Isle of Armor (Sword)
Max Raid
Brawlers' CaveLv 35-5040%
Courageous CavernLv 35-5040%
Stepping-Stone SeaLv 35-5040%
Isle of Armor (Shield)
Max Raid
Brawlers' CaveLv 35-5040%
Courageous CavernLv 35-5040%
Stepping-Stone SeaLv 35-5040%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0
  • x2
  • x0.5
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
1Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
1Gear Up
Status
--
--
20
--
Raises the Attack and Special Attack of all friendly Pokémon with Plus or Minus by one stage.
1Magnetic Flux
Status
--
--
20
--
Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.
1Thunder Shock
Special
40
100
30
10
Has a chance to paralyze the target.
1Vise Grip
Physical
55
100
30
--
Inflicts regular damage with no additional effect.
12Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
16Metal Sound
Status
--
85
40
--
Lowers the target’s Special Defense by two stages.
20Autotomize
Status
--
--
15
--
Raises the user’s Speed by two stages and halves the user’s weight.
24Discharge
Special
80
100
15
30
Has a chance to paralyze the target.
28Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
32Gear Grind
Physical
50
85
15
--
Hits twice in one turn.
36Lock-On
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
42Shift Gear
Status
--
--
10
--
Raises the user’s Attack by one stage and its Speed by two stages.
48Zap Cannon
Special
120
50
5
100
Has a chance to paralyze the target.
56Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
64Electric Terrain
Status
--
--
10
--
For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM70Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM80Volt Switch
Special
70
100
20
--
User must switch out after attacking.
TM90Electric Terrain
Status
--
--
10
--
For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.
TR08Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TR09Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR35Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR63Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
TR70Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR83Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
TR86Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Rising Voltage
Special
70
100
20
100
If Electric Terrain is active and the user is grounded, this move has has its power doubled.
Steel Beam
Special
140
95
5
100
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
Steel Roller
Physical
130
100
5
100
Ends the effect of Electric, Grassy, Misty, or Psychic Terrains. Fails if no Terrain is active.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon