Pokémechanics
Sword & Shield

#173Cleffa

Cleffa as it appears in Sword & ShieldShiny Cleffa as it appears in Sword & Shield
Type
Species
Star Shape Pokémon
Height
0.3 m
Weight
3.0 kg
Notes
Baby

Cleffa

Sword
According to local rumors, Cleffa are often seen in places where shooting stars have fallen.
Shield
Because of its unusual, starlike silhouette, people believe that it came here on a meteor.

Base stats

EVs: +1 Sp. Def

HP50
Attack25
Defense28
Sp. Atk45
Sp. Def55
Speed15
Total218

Abilities

Cute Charm
Has a 30% chance of infatuating attacking Pokémon on contact.
Magic Guard
Protects against damage not directly caused by a move.
Friend Guard (hidden)
Decreases all direct damage taken by friendly Pokémon to 0.75×.

Locations

Sword
Max Raid
Hammerlocke HillsLv 15-2035%
Rolling FieldsLv 15-2035%
Shield
Max Raid
Hammerlocke HillsLv 15-2035%
Rolling FieldsLv 15-2035%
Isle of Armor (Sword)
Max Raid
Fields of HonorLv 15-3090%
Forest of FocusLv 15-3090%
Insular SeaLv 15-3090%
Soothing WetlandsLv 15-3090%
Isle of Armor (Shield)
Max Raid
Fields of HonorLv 15-3090%
Forest of FocusLv 15-3090%
Insular SeaLv 15-3090%
Soothing WetlandsLv 15-3090%
Crown Tundra (Sword)
Max Raid
Ballimere LakeLv 15-40100%
Frigid SeaLv 15-40100%
Frostpoint FieldLv 15-40100%
Giant's BedLv 15-40100%
Snowslide SlopeLv 15-40100%
Crown Tundra (Shield)
Max Raid
Ballimere LakeLv 15-40100%
Frigid SeaLv 15-40100%
Frostpoint FieldLv 15-40100%
Giant's BedLv 15-40100%
Snowslide SlopeLv 15-40100%

Damage taken

  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Copycat
Status
--
--
20
--
Uses the target’s last used move.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Splash
Status
--
--
40
--
Does nothing.
4Sing
Status
--
55
15
--
Puts the target to sleep.
8Sweet Kiss
Status
--
75
10
--
Confuses the target.
12Disarming Voice
Special
40
--
15
--
Never misses.
16Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
20Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aromatherapy
Status
--
--
5
--
Cures the entire party of major status effects.
Heal Pulse
Status
--
--
10
--
Heals the target for half its max HP.
Present
Physical
--
90
15
--
Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM00Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
TM01Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
TM10Magical Leaf
Special
60
--
20
--
Never misses.
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM29Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM47Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM71Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM87Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM89Misty Terrain
Status
--
--
10
--
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR02Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TR11Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR14Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TR15Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TR17Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR25Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR30Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR35Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR38Trick
Status
--
100
10
--
User and target swap items.
TR42Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR82Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TR85Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TR90Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet