Pokémechanics
Sun & Moon

#169Crobat

Crobat as it appears in Sun & MoonShiny Crobat as it appears in Sun & Moon
Species
Bat Pokémon
Type
Catch rate
90
Growth
Medium
Height
1.8 m
Weight
75.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Crobat

Sun
Both its legs became wings, and as a result, it can’t move well on the ground. All it can do is crawl around.
Moon
Silent and swift in its four-winged flight, it bites down on its prey before they realize what’s happening. In a heartbeat, it drains their blood.

Base stats

EVs: +3 Speed

HP85
Attack90
Defense80
Sp. Atk70
Sp. Def80
Speed130
Total535

Abilities

Inner Focus
Prevents flinching.
Infiltrator (hidden)
Bypasses Light Screen, Reflect, and Safeguard.

Locations

Sun
SOS Call
Resolution CaveLv 54-5715%
Moon
SOS Call
Resolution CaveLv 54-5715%

Damage taken

  • x1
  • x0.25
  • x1
  • x0.5
  • x0
  • x2
  • x0.25
  • x1
  • x1
  • x1
  • x1
  • x0.25
  • x2
  • x2
  • x2
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Cross Poison
Physical
70
100
20
10
Has an increased chance for a critical hit and a chance to poison the target.
1Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Cross Poison
Physical
70
100
20
10
Has an increased chance for a critical hit and a chance to poison the target.
1Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
1Supersonic
Status
--
55
20
--
Confuses the target.
5Supersonic
Status
--
55
20
--
Confuses the target.
7Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
11Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
13Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
17Confuse Ray
Status
--
100
10
--
Confuses the target.
19Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
24Swift
Special
60
--
20
--
Never misses.
27Poison Fang
Physical
50
100
15
50
Has a chance to badly poison the target.
32Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
35Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
40Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
43Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
48Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
51Quick Guard
Status
--
--
15
--
Prevents any priority moves from hitting friendly Pokémon this turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM19Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM51Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM62Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM76Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM97Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl