- Species
- Couple Pokémon
- Type
- Catch rate
- 150
- Growth
- Fast
- Height
- 0.3 m
- Weight
- 1.8 kg
- Gender
- Genderless
- Egg cycles
- 10
- Base friendship
- 50
Tandemaus
- Scarlet
- Exhibiting great teamwork, they use their incisors to cut pieces out of any material that might be useful for a nest, then make off with them.
- Violet
- The pair sticks together no matter what. They split any food they find exactly in half and then eat it together.
Base stats
EVs: +1 Speed
| HP | 50 | |
|---|---|---|
| Attack | 50 | |
| Defense | 45 | |
| Sp. Atk | 40 | |
| Sp. Def | 45 | |
| Speed | 75 | |
| Total | 305 |
Abilities
- Run Away
- Ensures success fleeing from wild battles.
- Pickup
- Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
- Own Tempo (hidden)
- Prevents confusion.
Locations
PokéAPI has no location data for Scarlet & Violet yet.
Damage taken
- x1
- x2
- x1
- x1
- x1
- x1
- x1
- x0
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Baby-Doll Eyes | Status | -- | 100 | 30 | -- | ||
Lowers the target’s Attack by one stage. | ||||||||
| 1 | Pound | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 5 | Echoed Voice | Special | 40 | 100 | 15 | -- | ||
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | ||||||||
| 8 | Helping Hand | Status | -- | -- | 20 | -- | ||
Ally’s next move inflicts half more damage. | ||||||||
| 11 | Super Fang | Physical | -- | 90 | 10 | -- | ||
Inflicts damage equal to half the target’s HP. | ||||||||
| 14 | Double Hit | Physical | 35 | 90 | 10 | -- | ||
Hits twice in one turn. | ||||||||
| 18 | Bullet Seed | Physical | 25 | 100 | 30 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| 22 | Encore | Status | -- | 100 | 5 | -- | ||
Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||||||||
| 26 | Play Rough | Physical | 90 | 90 | 10 | 10 | ||
Has a chance to lower the target’s Attack by one stage. | ||||||||
| 30 | Hyper Voice | Special | 90 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 33 | Charm | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Attack by two stages. | ||||||||
| 37 | Beat Up | Physical | -- | 100 | 10 | -- | ||
Hits once for every conscious Pokémon the trainer has. | ||||||||
| 41 | Copycat | Status | -- | -- | 20 | -- | ||
Uses the target’s last used move. | ||||||||
| 46 | Population Bomb | Physical | 20 | 90 | 10 | -- | ||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| After You | Status | -- | -- | 15 | -- | ||
Makes the target act next this turn. | |||||||
| Baton Pass | Status | -- | -- | 40 | -- | ||
Allows the trainer to switch out the user and pass effects along to its replacement. | |||||||
| Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | |||||||
| Feint | Physical | 30 | 100 | 10 | -- | ||
Hits through Protect and Detect. | |||||||
| Switcheroo | Status | -- | 100 | 10 | -- | ||
User and target swap items. | |||||||
| Tickle | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Attack and Defense by one stage. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM01 | Take Down | Physical | 90 | 85 | 20 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| TM02 | Charm | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Attack by two stages. | ||||||||
| TM03 | Fake Tears | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Special Defense by two stages. | ||||||||
| TM04 | Agility | Status | -- | -- | 30 | -- | ||
Raises the user’s Speed by two stages. | ||||||||
| TM05 | Mud-Slap | Special | 20 | 100 | 10 | 100 | ||
Has a chance to lower the target’s accuracy by one stage. | ||||||||
| TM07 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM103 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TM108 | Crunch | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TM11 | Water Pulse | Special | 60 | 100 | 20 | 20 | ||
Has a chance to confuse the target. | ||||||||
| TM117 | Hyper Voice | Special | 90 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TM12 | Low Kick | Physical | -- | 100 | 20 | -- | ||
Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||||||
| TM122 | Encore | Status | -- | 100 | 5 | -- | ||
Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||||||||
| TM127 | Play Rough | Physical | 90 | 90 | 10 | 10 | ||
Has a chance to lower the target’s Attack by one stage. | ||||||||
| TM130 | Helping Hand | Status | -- | -- | 20 | -- | ||
Ally’s next move inflicts half more damage. | ||||||||
| TM132 | Baton Pass | Status | -- | -- | 40 | -- | ||
Allows the trainer to switch out the user and pass effects along to its replacement. | ||||||||
| TM171 | Tera Blast | Special | 80 | 100 | 10 | -- | ||
| TM18 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM183 | Super Fang | Physical | -- | 90 | 10 | -- | ||
Inflicts damage equal to half the target’s HP. | ||||||||
| TM204 | Double-Edge | Physical | 120 | 100 | 15 | -- | ||
User receives 1/3 the damage inflicted in recoil. | ||||||||
| TM25 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM27 | Aerial Ace | Physical | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| TM32 | Swift | Special | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| TM35 | Mud Shot | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM39 | Low Sweep | Physical | 65 | 100 | 20 | 100 | ||
Lowers the target’s Speed by one stage. | ||||||||
| TM47 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TM49 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM50 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM55 | Dig | Physical | 80 | 100 | 10 | -- | ||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| TM56 | Bullet Seed | Physical | 25 | 100 | 30 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| TM60 | U-turn | Physical | 70 | 100 | 20 | -- | ||
User must switch out after attacking. | ||||||||
| TM61 | Shadow Claw | Physical | 70 | 100 | 15 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| TM70 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM71 | Seed Bomb | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TM81 | Grass Knot | Special | -- | 100 | 20 | -- | ||
Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||||||
| TM82 | Thunder Wave | Status | -- | 90 | 20 | -- | ||
Paralyzes the target. | ||||||||
| TM85 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM87 | Taunt | Status | -- | 100 | 20 | -- | ||
For the next few turns, the target can only use damaging moves. | ||||||||