Pokémechanics
Scarlet & Violet

#925Maushold

Maushold as it appears in Scarlet & VioletShiny Maushold as it appears in Scarlet & Violet
Species
Family Pokémon
Type
Catch rate
75
Growth
Fast
Height
0.3 m
Weight
2.8 kg
Gender
Genderless
Egg cycles
10
Base friendship
50

Maushold

Scarlet
The two little ones just appeared one day. The group might be a family of related Pokémon, but nobody knows for sure.
Violet
The larger pair protects the little ones during battles. When facing strong opponents, the whole group will join the fight.

Base stats

EVs: +2 Speed

HP74
Attack75
Defense70
Sp. Atk65
Sp. Def75
Speed111
Total470

Abilities

Friend Guard
Decreases all direct damage taken by friendly Pokémon to 0.75×.
Cheek Pouch
Restores HP upon eating a Berry, in addition to the Berry's effect.
Technician (hidden)
Strengthens moves of 60 base power or less to 1.5× their power.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Baby-Doll Eyes
Status
--
100
30
--
Lowers the target’s Attack by one stage.
1Follow Me
Status
--
--
20
--
Redirects the target’s single-target effects to the user for this turn.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Tidy Up
Status
0
--
10
--
5Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
8Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
11Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
14Double Hit
Physical
35
90
10
--
Hits twice in one turn.
18Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
22Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
29Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
33Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
37Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
41Beat Up
Physical
--
100
10
--
Hits once for every conscious Pokémon the trainer has.
46Copycat
Status
--
--
20
--
Uses the target’s last used move.
53Population Bomb
Physical
20
90
10
--
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM03Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM122Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM127Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM171Tera Blast
Special
80
100
10
--
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM183Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
TM20Trailblaze
Physical
50
100
20
--
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM22Chilling Water
Special
50
100
20
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM32Swift
Special
60
--
20
--
Never misses.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM39Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM56Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM61Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM82Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.