Pokémechanics
Scarlet & Violet

#658Greninja

Greninja as it appears in Scarlet & VioletShiny Greninja as it appears in Scarlet & Violet
Species
Ninja Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
1.5 m
Weight
40.0 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +3 Speed

HP72
Attack95
Defense67
Sp. Atk103
Sp. Def71
Speed122
Total530

Abilities

Torrent
Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.
Protean (hidden)
Changes the bearer's type to match each move it uses.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x0
  • x0.5
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Water Shuriken
Special
15
100
20
--
Hits 2–5 times.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
1Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Role Play
Status
--
--
10
--
Copies the target’s ability.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
10Lick
Physical
30
100
30
30
Has a chance to paralyze the target.
14Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
19Smokescreen
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
23Shadow Sneak
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
28Spikes
Status
--
--
20
--
Scatters Spikes, hurting opposing Pokémon that switch in.
33Aerial Ace
Physical
60
--
20
--
Never misses.
42Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
49Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
56Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
68Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
Spikes
Status
--
--
20
--
Scatters Spikes, hurting opposing Pokémon that switch in.
Switcheroo
Status
--
100
10
--
User and target swap items.
Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM102Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM110Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM135Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM143Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM145Water Pledge
Special
80
100
10
--
With Grass Pledge, halves opposing Pokémon’s Speed for four turns.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM154Hydro Cannon
Special
150
90
5
--
User foregoes its next turn to recharge.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM171Tera Blast
Special
80
100
10
--
TM174Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
TM179Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM193Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM20Trailblaze
Physical
50
100
20
--
TM214Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM22Chilling Water
Special
50
100
20
--
TM229Upper Hand
Physical
65
100
15
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM32Swift
Special
60
--
20
--
Never misses.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM36Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM39Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM52Snowscape
Status
0
--
10
--
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM57False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM69Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM77Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM86Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM88Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM90Spikes
Status
--
--
20
--
Scatters Spikes, hurting opposing Pokémon that switch in.
TM91Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TM94Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.

Other generations

X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon