Pokémechanics
Scarlet & Violet

#475Gallade

Gallade as it appears in Scarlet & VioletShiny Gallade as it appears in Scarlet & Violet
Species
Blade Pokémon
Type
Catch rate
45
Growth
Slow
Height
1.6 m
Weight
52.0 kg
Gender
♂ only
Egg cycles
20
Base friendship
35

Base stats

EVs: +3 Attack

HP68
Attack125
Defense65
Sp. Atk65
Sp. Def115
Speed80
Total518

Abilities

Steadfast
Raises Speed one stage upon flinching.
Sharpness
Powers up slicing moves.
Justified (hidden)
Raises Attack one stage upon taking damage from a Dark move.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
1Aqua Cutter
Physical
70
100
20
--
1Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
1Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
1Confusion
Special
50
100
25
10
Has a chance to confuse the target.
1Disarming Voice
Special
40
--
15
--
Never misses.
1Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
1Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
1Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
1Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
1Future Sight
Special
120
100
10
--
Hits the target two turns later.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Hypnosis
Status
--
60
20
--
Puts the target to sleep.
1Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
1Leaf Blade
Physical
90
100
15
--
Has an increased chance for a critical hit.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Life Dew
Status
--
--
10
100
Each Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up.
1Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
1Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
1Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
1Sacred Sword
Physical
90
100
15
--
Ignores the target’s stat modifiers.
9Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
12Feint
Physical
30
100
10
--
Hits through Protect and Detect.
15Teleport
Status
--
--
20
--
Immediately ends wild battles. No effect otherwise.
18Aerial Ace
Physical
60
--
20
--
Never misses.
23False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
28Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
35Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
42Psycho Cut
Physical
70
100
20
--
Has an increased chance for a critical hit.
49Heal Pulse
Status
--
--
10
--
Heals the target for half its max HP.
56Quick Guard
Status
--
--
15
--
Prevents any priority moves from hitting friendly Pokémon this turn.
56Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
63Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM105X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM107Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM109Trick
Status
--
100
10
--
User and target swap items.
TM112Aura Sphere
Special
80
--
20
--
Never misses.
TM114Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM119Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM120Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM122Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM126Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM129Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM134Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM138Psychic Terrain
Status
--
--
10
--
Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
TM139Misty Terrain
Status
--
--
10
--
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
TM149Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM150Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM158Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM16Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
TM161Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM167Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TM17Confuse Ray
Status
--
100
10
--
Confuses the target.
TM171Tera Blast
Special
80
100
10
--
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM184Vacuum Wave
Special
40
100
30
--
Inflicts regular damage with no additional effect.
TM19Disarming Voice
Special
40
--
15
--
Never misses.
TM190Solar Blade
Physical
125
100
10
--
Requires a turn to charge before attacking.
TM192Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM202Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM212Triple Axel
Physical
20
90
10
100
Hits three times, increasing power by 100% with each successful hit.
TM213Coaching
Status
--
--
10
100
Raises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.
TM217Future Sight
Special
120
100
10
--
Hits the target two turns later.
TM218Expanding Force
Special
80
100
10
100
If Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.
TM221Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
TM227Alluring Voice
Special
80
100
10
--
TM229Upper Hand
Physical
65
100
15
--
TM23Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM28Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM29Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM32Swift
Special
60
--
20
--
Never misses.
TM33Magical Leaf
Special
60
--
20
--
Never misses.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM36Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM37Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM39Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM41Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TM42Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM54Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM57False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM61Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM64Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM65Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM67Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
TM68Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM69Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM73Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM79Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM82Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM83Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM86Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM88Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM92Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM98Skill Swap
Status
--
--
10
--
User and target swap abilities.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl