Pokémechanics
Scarlet & Violet

#330Flygon

Flygon as it appears in Scarlet & VioletShiny Flygon as it appears in Scarlet & Violet
Species
Mystic Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
2.0 m
Weight
82.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +1 Attack, +2 Speed

HP80
Attack100
Defense80
Sp. Atk80
Sp. Def80
Speed100
Total520

Abilities

Levitate
Evades Ground moves.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x1
  • x4
  • x2
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
1Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
1Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
1Supersonic
Status
--
55
20
--
Confuses the target.
12Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
16Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
20Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
24Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
28Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
38Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
44Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
52Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
60Dragon Rush
Physical
100
75
10
20
Has a chance to make the target flinch.
68Boomburst
Special
140
100
10
--
Inflicts regular damage.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
Feint
Physical
30
100
10
--
Hits through Protect and Detect.
First Impression
Physical
90
100
10
--
Can only be used as the first move after the user enters battle.
Fissure
Physical
--
30
5
--
Causes a one-hit KO.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Gust
Special
40
100
35
--
Inflicts regular damage and can hit Pokémon in the air.
Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM100Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM111Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM113Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
TM115Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TM116Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TM118Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TM125Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM133Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM141Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM149Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM15Struggle Bug
Special
50
100
20
100
Has a chance to lower the target’s Special Attack by one stage.
TM150Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM156Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM162Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM168Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM169Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM171Tera Blast
Special
80
100
10
--
TM176Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM182Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
TM184Vacuum Wave
Special
40
100
30
--
Inflicts regular damage with no additional effect.
TM191Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM197Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
TM200Scale Shot
Physical
25
90
20
100
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM215Scorching Sands
Special
70
100
10
30
Has a chance to burn the target.
TM221Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
TM222Breaking Swipe
Physical
60
100
15
100
Lowers the target’s Attack by one stage after inflicting damage.
TM226Dragon Cheer
Status
0
0
15
--
TM227Alluring Voice
Special
80
100
10
--
TM228Psychic Noise
Special
75
100
10
--
TM24Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM28Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM32Swift
Special
60
--
20
--
Never misses.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM36Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
TM44Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM51Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM65Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM67Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
TM68Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM78Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM86Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM97Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl