Pokémechanics
Scarlet & Violet

#180Flaaffy

Flaaffy as it appears in Scarlet & VioletShiny Flaaffy as it appears in Scarlet & Violet
Species
Wool Pokémon
Type
Catch rate
120
Growth
Medium Slow
Height
0.8 m
Weight
13.3 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +2 Sp. Atk

HP70
Attack55
Defense55
Sp. Atk80
Sp. Def60
Speed45
Total365

Abilities

Static
Has a 30% chance of paralyzing attacking Pokémon on contact.
Plus (hidden)
Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
6Thunder Shock
Special
40
100
30
10
Has a chance to paralyze the target.
9Thunder Wave
Status
--
90
20
--
Paralyzes the target.
11Cotton Spore
Status
--
100
40
--
Lowers the target’s Speed by two stages.
16Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
20Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
25Electro Ball
Special
--
100
10
--
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
29Confuse Ray
Status
--
100
10
--
Confuses the target.
34Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
38Discharge
Special
80
100
15
30
Has a chance to paralyze the target.
43Cotton Guard
Status
--
--
10
--
Raises the user’s Defense by three stages.
47Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
52Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
56Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM101Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM126Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM136Electric Terrain
Status
--
--
10
--
For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.
TM147Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
TM166Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM17Confuse Ray
Status
--
100
10
--
Confuses the target.
TM171Tera Blast
Special
80
100
10
--
TM172Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM173Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
TM192Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM20Trailblaze
Physical
50
100
20
--
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM211Electroweb
Special
55
95
15
100
Lowers the target’s Speed by one stage.
TM23Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM32Swift
Special
60
--
20
--
Never misses.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM48Volt Switch
Special
70
100
20
--
User must switch out after attacking.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM67Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
TM68Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM69Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM72Electro Ball
Special
--
100
10
--
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM79Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TM82Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM96Eerie Impulse
Status
--
100
15
--
Lowers the target’s Special Attack by two stages.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl