Pokémechanics
Black 2 & White 2

#180Flaaffy

Type
Species
Wool Pokémon
Height
0.8 m
Weight
13.3 kg

Flaaffy

Black 2 & White 2
Not even downy wool will grow on its rubbery, nonconductive patches of skin that prevent electrical shock.

Base stats

EVs: +2 Sp. Atk

HP70
Attack55
Defense55
Sp. Atk80
Sp. Def60
Speed45
Total365

Abilities

Static
Has a 30% chance of paralyzing attacking Pokémon on contact.
Plus (hidden)
Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Thunder Shock
Special
40
100
30
10
Has a chance to paralyze the target.
1Thunder Wave
Status
--
90
20
--
Paralyzes the target.
4Thunder Wave
Status
--
90
20
--
Paralyzes the target.
8Thunder Shock
Special
40
100
30
10
Has a chance to paralyze the target.
11Cotton Spore
Status
--
100
40
--
Lowers the target’s Speed by two stages.
16Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
20Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
25Electro Ball
Special
--
100
10
--
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
29Confuse Ray
Status
--
100
10
--
Confuses the target.
34Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
38Discharge
Special
80
100
15
30
Has a chance to paralyze the target.
43Cotton Guard
Status
--
--
10
--
Raises the user’s Defense by three stages.
47Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
52Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
56Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM72Volt Switch
Special
70
100
20
--
User must switch out after attacking.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
After You
Status
--
--
15
--
Makes the target act next this turn.
Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
Heal Bell
Status
--
--
5
--
Cures the entire party of major status effects.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Magnet Rise
Status
--
--
10
--
User is immune to Ground moves and effects for five turns.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet