Pokémechanics
Ruby, Sapphire & Emerald

#098Krabby

Type
Species
River Crab Pokémon
Height
0.4 m
Weight
6.5 kg
Notes
Trade required

Krabby

Ruby & Sapphire
KRABBY live on beaches, burrowed inside holes dug into the sand. On sandy beaches with little in the way of food, these POKéMON can be seen squabbling with each other over territory.
Emerald
KRABBY live in holes dug into beaches. On sandy shores with little in the way of food, they can be seen squabbling with each other over territory.

Base stats

EVs: +1 Attack

HP30
Attack105
Defense90
Sp. Atk25
Sp. Def25
Speed50
Total325

Abilities

Hyper Cutter
Prevents Attack from being lowered by other Pokémon.
Shell Armor
Protects against critical hits.

Locations

Not found in Ruby, Sapphire & Emerald. Trade from FireRed & LeafGreen.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bubble
Special
40
100
30
10
Has a chance to lower the target’s Speed by one stage.
5Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
12Vise Grip
Physical
55
100
30
--
Inflicts regular damage with no additional effect.
16Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
23Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
27Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
34Guillotine
Physical
--
30
5
--
Causes a one-hit KO.
41Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
45Crabhammer
Physical
100
90
10
--
Has an increased chance for a critical hit.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM08Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM03Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Body Slam
Physical
85
100
15
30
Emerald
Has a chance to paralyze the target.
Double-Edge
Physical
120
100
15
--
Emerald
User receives 1/3 the damage inflicted in recoil.
Endure
Status
--
--
10
--
Emerald
Prevents the user’s HP from lowering below 1 this turn.
Fury Cutter
Physical
40
95
20
--
Emerald
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Icy Wind
Special
55
95
15
100
Emerald
Has a chance to lower the target’s Speed by one stage.
Mimic
Status
--
--
10
--
Emerald
Copies the target’s last used move.
Mud-Slap
Special
20
100
10
100
Emerald
Has a chance to lower the target’s accuracy by one stage.
Sleep Talk
Status
--
--
10
--
Emerald
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Emerald
Has a chance to make the target flinch. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Emerald
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
Status
--
85
15
--
Emerald
Raises the target’s Attack by two stages and confuses the target.
Swords Dance
Status
--
--
20
--
Emerald
Raises the user’s Attack by two stages.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl