Pokémechanics
Red, Blue & Yellow

#045Vileplume

Species
Flower Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
1.2 m
Weight
18.6 kg

Vileplume

Red & Blue
The larger its petals, the more toxic pollen it contains. Its big head is heavy and hard to hold up.
Yellow
Flaps its broad flower petals to scatter its poisonous pollen. The flapping sound is very loud.

Base stats

HP75
Attack80
Defense85
Speed50
Special100
Total390

Base stats shown are as of Red, Blue & Yellow. Generation I used a single Special stat in place of Sp. Atk and Sp. Def.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x4
  • x1
  • x2
  • x0.5
  • x0.25
  • x0.5
  • x2
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Acid
Special
40
100
30
10
Has a chance to lower the target’s Special Defense by one stage.
1Petal Dance
Special
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
1Sleep Powder
Status
--
75
15
--
Puts the target to sleep.
1Stun Spore
Status
--
75
30
--
Paralyzes the target.
15Poison Powder
Status
--
75
35
--
Poisons the target.
17Stun Spore
Status
--
75
30
--
Paralyzes the target.
19Sleep Powder
Status
--
75
15
--
Puts the target to sleep.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
TM03Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM09Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM10Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM20Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
TM21Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM31Mimic
Status
--
--
10
--
Copies the target’s last used move.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM34Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM50Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet