Pokémechanics
Red, Blue & Yellow

#047Parasect

Type
Species
Mushroom Pokémon
Height
1.0 m
Weight
29.5 kg

Parasect

Red & Blue
A host-parasite pair in which the parasite mushroom has taken over the host bug. Prefers damp places.
Yellow
The bug host is drained of energy by the mushrooms on its back. They appear to do all the thinking.

Base stats

HP60
Attack95
Defense80
Speed30
Special80
Total345

Base stats shown are as of Red, Blue & Yellow. Generation I used a single Special stat in place of Sp. Atk and Sp. Def.

Locations

Red
Walking
Cerulean CaveLv 52-6415%
Safari ZoneLv 25-3010%
Blue
Walking
Cerulean CaveLv 52-6415%
Safari ZoneLv 25-3010%
Yellow
Npc Trade
Route 18Lv 22-100100%
Walking
Cerulean CaveLv 545%
Safari ZoneLv 27-3215%

Damage taken

  • x1
  • x0.5
  • x4
  • x4
  • x0.25
  • x2
  • x2
  • x1
  • x4
  • x0.5
  • x0.25
  • x0.5
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Stun Spore
Status
--
75
30
--
Paralyzes the target.
13Stun Spore
Status
--
75
30
--
Paralyzes the target.
20Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
30Spore
Status
--
100
15
--
Puts the target to sleep.
39Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
48Growth
Status
--
--
20
--
Raises the user’s Attack and Special Attack by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
TM03Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM09Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM10Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM20Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
TM21Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Mimic
Status
--
--
10
--
Copies the target’s last used move.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM34Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
TM40Skull Bash
Physical
130
100
10
100
Raises the user’s Defense by one stage. User charges for one turn before attacking.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM50Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl