Pokémechanics
Red, Blue & Yellow

#042Golbat

Species
Bat Pokémon
Type
Catch rate
90
Growth
Medium
Height
1.6 m
Weight
55.0 kg

Golbat

Red & Blue
Once it strikes, it will not stop draining energy from the victim even if it gets too heavy to fly.
Yellow
It attacks in a stealthy manner, without warning. Its sharp fangs are used to bite and suck blood.

Base stats

HP75
Attack80
Defense70
Speed90
Special75
Total390

Base stats shown are as of Red, Blue & Yellow. Generation I used a single Special stat in place of Sp. Atk and Sp. Def.

Locations

Red
Walking
Cerulean CaveLv 4620%
Seafoam IslandsLv 29-3210%
Victory RoadLv 40-4115%
Blue
Walking
Cerulean CaveLv 4620%
Seafoam IslandsLv 29-3210%
Victory RoadLv 40-4115%
Yellow
Walking
Cerulean CaveLv 50-59100%
Seafoam IslandsLv 27-3675%
Victory RoadLv 39-4430%

Damage taken

  • x1
  • x0.25
  • x1
  • x0.5
  • x0
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.25
  • x2
  • x2
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
1Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
10Supersonic
Status
--
55
20
--
Confuses the target.
15Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
21Confuse Ray
Status
--
100
10
--
Confuses the target.
32Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
43Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM02Razor Wind
Special
80
100
10
--
Requires a turn to charge before attacking.
TM04Whirlwind
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM10Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM20Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
TM21Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
TM31Mimic
Status
--
--
10
--
Copies the target’s last used move.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
TM39Swift
Special
60
--
20
--
Never misses.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM50Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl