Pokémechanics
Ruby, Sapphire & Emerald

#042Golbat

Species
Bat Pokémon
Type
Catch rate
90
Growth
Medium
Height
1.6 m
Weight
55.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Golbat

Ruby
GOLBAT loves to drink the blood of living things. It is particularly active in the pitch black of night. This POKéMON flits around in the night skies, seeking fresh blood.
Sapphire
GOLBAT bites down on prey with its four fangs and drinks the victim’s blood. It becomes active on inky dark moonless nights, flying around to attack people and POKéMON.
Emerald
Its fangs easily puncture even thick animal hide. It loves to feast on the blood of people and POKéMON. It flits about in darkness and strikes from behind.

Base stats

EVs: +2 Speed

HP75
Attack80
Defense70
Sp. Atk65
Sp. Def75
Speed90
Total455

Abilities

Inner Focus
Prevents flinching.

Locations

Ruby
Surfing
Meteor FallsLv 30-35100%
Seafloor CavernLv 30-355%
Victory RoadLv 25-40100%
Walking
Cave of OriginLv 33-3650%
Meteor FallsLv 33-40100%
Seafloor CavernLv 33-3610%
Shoal CaveLv 30-3225%
Sky PillarLv 48-5690%
Victory RoadLv 38-4495%
Sapphire
Surfing
Meteor FallsLv 30-35100%
Seafloor CavernLv 30-355%
Victory RoadLv 25-40100%
Walking
Cave of OriginLv 33-3650%
Meteor FallsLv 33-40100%
Seafloor CavernLv 33-3610%
Shoal CaveLv 30-3225%
Sky PillarLv 48-5690%
Victory RoadLv 38-4495%
Emerald
Surfing
Meteor FallsLv 30-35100%
Seafloor CavernLv 30-355%
Victory RoadLv 25-40100%
Walking
Cave of OriginLv 33-3650%
Meteor FallsLv 33-40100%
Seafloor CavernLv 33-3610%
Shoal CaveLv 30-3225%
Sky PillarLv 34-3590%
Victory RoadLv 38-4495%

Damage taken

  • x1
  • x0.25
  • x1
  • x0.5
  • x0
  • x2
  • x0.25
  • x1
  • x1
  • x1
  • x1
  • x0.25
  • x2
  • x2
  • x2
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
1Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
1Supersonic
Status
--
55
20
--
Confuses the target.
6Supersonic
Status
--
55
20
--
Confuses the target.
11Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
16Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
21Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
28Confuse Ray
Status
--
100
10
--
Confuses the target.
35Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
42Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
49Poison Fang
Physical
50
100
15
50
Has a chance to badly poison the target.
56Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM19Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM47Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM49Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Double-Edge
Physical
120
100
15
--
Emerald
User receives 1/3 the damage inflicted in recoil.
Endure
Status
--
--
10
--
Emerald
Prevents the user’s HP from lowering below 1 this turn.
Mimic
Status
--
--
10
--
Emerald
Copies the target’s last used move.
Sleep Talk
Status
--
--
10
--
Emerald
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Emerald
Has a chance to make the target flinch. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Emerald
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
Status
--
85
15
--
Emerald
Raises the target’s Attack by two stages and confuses the target.
Swift
Special
60
--
20
--
Emerald
Never misses.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl