Pokémechanics
Red, Blue & Yellow

#074Geodude

Species
Rock Pokémon
Type
Catch rate
255
Growth
Medium Slow
Height
0.4 m
Weight
20.0 kg

Geodude

Red & Blue
Found in fields and mountains. Mistaking them for boulders, people often step or trip on them.
Yellow
Commonly found near mountain trails, etc. If you step on one by accident, it gets angry.

Base stats

HP40
Attack80
Defense100
Speed20
Special30
Total270

Base stats shown are as of Red, Blue & Yellow. Generation I used a single Special stat in place of Sp. Atk and Sp. Def.

Locations

Red
Walking
Mt. MoonLv 7-1071%
Rock TunnelLv 16-1851%
Victory RoadLv 24-2660%
Blue
Walking
Mt. MoonLv 7-1071%
Rock TunnelLv 16-1851%
Victory RoadLv 24-2660%
Yellow
Walking
Mt. MoonLv 10-1160%
Rock TunnelLv 16-2170%
Victory RoadLv 26-46100%

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0.25
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x4
  • x4
  • x0
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
11Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
16Rock Throw
Physical
50
90
15
--
Inflicts regular damage with no additional effect.
21Self-Destruct
Physical
200
100
5
--
User faints.
26Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
31Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
36Explosion
Physical
250
100
5
--
User faints.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM01Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM09Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM10Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM17Submission
Physical
80
80
20
--
User receives 1/4 the damage it inflicts in recoil.
TM18Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
TM19Seismic Toss
Physical
--
100
20
--
Inflicts damage equal to the user’s level.
TM20Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Fissure
Physical
--
30
5
--
Causes a one-hit KO.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Mimic
Status
--
--
10
--
Copies the target’s last used move.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
TM35Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TM36Self-Destruct
Physical
200
100
5
--
User faints.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM47Explosion
Physical
250
100
5
--
User faints.
TM48Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM50Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet