Pokémechanics
Omega Ruby & Alpha Sapphire

#293Whismur

Whismur as it appears in Omega Ruby & Alpha SapphireShiny Whismur as it appears in Omega Ruby & Alpha Sapphire
Species
Whisper Pokémon
Type
Catch rate
190
Growth
Medium Slow
Height
0.6 m
Weight
16.3 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Whismur

Omega Ruby
Normally, Whismur’s voice is very quiet—it is barely audible even if one is paying close attention. However, if this Pokémon senses danger, it starts crying at an earsplitting volume.
Alpha Sapphire
Whismur is very timid. If it starts to cry loudly, it becomes startled by its own crying and cries even harder. When it finally stops crying, the Pokémon goes to sleep, all tired out.

Base stats

EVs: +1 HP

HP64
Attack51
Defense23
Sp. Atk51
Sp. Def23
Speed28
Total240

Abilities

Soundproof
Protects against sound-based moves.
Rattled (hidden)
Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Locations

Omega Ruby
Horde
Rusturf TunnelLv 5100%
Alpha Sapphire
Horde
Rusturf TunnelLv 5100%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
8Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
11Howl
Status
--
--
40
--
Raises the user’s Attack by one stage.
15Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
18Supersonic
Status
--
55
20
--
Confuses the target.
22Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
25Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
29Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
32Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
36Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
39Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
43Synchronoise
Special
120
100
10
--
Hits any Pokémon that shares a type with the user.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Circle Throw
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
Disarming Voice
Special
40
--
15
--
Never misses.
Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
Hammer Arm
Physical
100
90
10
100
Lowers user’s Speed by one stage.
Smelling Salts
Physical
70
100
10
--
If the target is paralyzed, inflicts double damage and cures the paralysis.
Smokescreen
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM59Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
TM67Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Shock Wave
Special
60
--
20
--
Never misses.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl