- Species
- Loud Noise Pokémon
- Type
- Catch rate
- 45
- Growth
- Medium Slow
- Height
- 1.5 m
- Weight
- 84.0 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 20
- Base friendship
- 70
Exploud
- Omega Ruby
- Exploud triggers earthquakes with the tremors it creates by bellowing. If this Pokémon violently inhales from the ports on its body, it’s a sign that it is preparing to let loose a huge bellow.
- Alpha Sapphire
- Exploud communicates its feelings to the others by emitting whistle-like sounds from the tubes on its body. This Pokémon only raises its voice when it is in battle.
Base stats
EVs: +3 HP
| HP | 104 | |
|---|---|---|
| Attack | 91 | |
| Defense | 63 | |
| Sp. Atk | 91 | |
| Sp. Def | 73 | |
| Speed | 68 | |
| Total | 490 |
Abilities
- Soundproof
- Protects against sound-based moves.
- Scrappy (hidden)
- Lets the Pokémon's Normal and Fighting moves hit Ghost Pokémon.
Locations
Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.
Damage taken
- x1
- x2
- x1
- x1
- x1
- x1
- x1
- x0
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Astonish | Physical | 30 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 1 | Boomburst | Special | 140 | 100 | 10 | -- | ||
Inflicts regular damage. | ||||||||
| 1 | Echoed Voice | Special | 40 | 100 | 15 | -- | ||
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | ||||||||
| 1 | Fire Fang | Physical | 65 | 95 | 15 | 10 | ||
Has a chance to burn the target and a chance to make the target flinch. | ||||||||
| 1 | Howl | Status | -- | -- | 40 | -- | ||
Raises the user’s Attack by one stage. | ||||||||
| 1 | Ice Fang | Physical | 65 | 95 | 15 | 10 | ||
Has a chance to freeze the target and a chance to make the target flinch. | ||||||||
| 1 | Pound | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 1 | Thunder Fang | Physical | 65 | 95 | 15 | 10 | ||
Has a chance to paralyze the target and a chance to make the target flinch. | ||||||||
| 4 | Echoed Voice | Special | 40 | 100 | 15 | -- | ||
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | ||||||||
| 9 | Astonish | Physical | 30 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 11 | Howl | Status | -- | -- | 40 | -- | ||
Raises the user’s Attack by one stage. | ||||||||
| 15 | Screech | Status | -- | 85 | 40 | -- | ||
Lowers the target’s Defense by two stages. | ||||||||
| 18 | Supersonic | Status | -- | 55 | 20 | -- | ||
Confuses the target. | ||||||||
| 20 | Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 23 | Stomp | Physical | 65 | 100 | 20 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 27 | Uproar | Special | 90 | 100 | 10 | -- | ||
Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||||||
| 32 | Roar | Status | -- | -- | 20 | -- | ||
Immediately ends wild battles. Forces trainers to switch Pokémon. | ||||||||
| 36 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| 40 | Crunch | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| 42 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| 47 | Hyper Voice | Special | 90 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 53 | Synchronoise | Special | 120 | 100 | 10 | -- | ||
Hits any Pokémon that shares a type with the user. | ||||||||
| 58 | Boomburst | Special | 140 | 100 | 10 | -- | ||
Inflicts regular damage. | ||||||||
| 64 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| HM03 | Surf | Special | 90 | 100 | 15 | -- | ||
Inflicts regular damage and can hit Dive users. | ||||||||
| HM04 | Strength | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| HM06 | Rock Smash | Physical | 40 | 100 | 15 | 50 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TM05 | Roar | Status | -- | -- | 20 | -- | ||
Immediately ends wild battles. Forces trainers to switch Pokémon. | ||||||||
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM100 | Confide | Status | -- | -- | 20 | 100 | ||
Lowers the target’s Special Attack by one stage. | ||||||||
| TM11 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM12 | Taunt | Status | -- | 100 | 20 | -- | ||
For the next few turns, the target can only use damaging moves. | ||||||||
| TM13 | Ice Beam | Special | 90 | 100 | 10 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM14 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM15 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM18 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM22 | Solar Beam | Special | 120 | 100 | 10 | -- | ||
Requires a turn to charge before attacking. | ||||||||
| TM23 | Smack Down | Physical | 50 | 100 | 15 | 100 | ||
Removes any immunity to Ground damage. | ||||||||
| TM26 | Earthquake | Physical | 100 | 100 | 10 | -- | ||
Inflicts regular damage and can hit Dig users. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM30 | Shadow Ball | Special | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM31 | Brick Break | Physical | 75 | 100 | 15 | -- | ||
Destroys Reflect and Light Screen. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM35 | Flamethrower | Special | 90 | 100 | 15 | 10 | ||
Has a chance to burn the target. | ||||||||
| TM38 | Fire Blast | Special | 110 | 85 | 5 | 10 | ||
Has a chance to burn the target. | ||||||||
| TM39 | Rock Tomb | Physical | 60 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM41 | Torment | Status | -- | 100 | 15 | -- | ||
Prevents the target from using the same move twice in a row. | ||||||||
| TM42 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM48 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM49 | Echoed Voice | Special | 40 | 100 | 15 | -- | ||
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | ||||||||
| TM50 | Overheat | Special | 130 | 90 | 5 | 100 | ||
Lowers the user’s Special Attack by two stages after inflicting damage. | ||||||||
| TM52 | Focus Blast | Special | 120 | 70 | 5 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM56 | Fling | Physical | -- | 100 | 10 | -- | ||
Throws held item at the target; power depends on the item. | ||||||||
| TM59 | Incinerate | Special | 60 | 100 | 15 | -- | ||
Destroys the target’s held berry. | ||||||||
| TM67 | Retaliate | Physical | 70 | 100 | 5 | -- | ||
Has double power if a friendly Pokémon fainted last turn. | ||||||||
| TM68 | Giga Impact | Physical | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM78 | Bulldoze | Physical | 60 | 100 | 20 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM80 | Rock Slide | Physical | 75 | 90 | 10 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| TM87 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| TM88 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM90 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TM94 | Secret Power | Physical | 70 | 100 | 20 | 30 | ||
Has a chance to inflict a status effect which depends upon the terrain. | ||||||||
| TM98 | Power-Up Punch | Physical | 40 | 100 | 20 | 100 | ||
Raises the user’s Attack by one stage after inflicting damage. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Endeavor | Physical | -- | 100 | 5 | -- | ||
Lowers the target’s HP to equal the user’s. | |||||||
| Fire Punch | Physical | 75 | 100 | 15 | 10 | ||
Has a chance to burn the target. | |||||||
| Hyper Voice | Special | 90 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | |||||||
| Ice Punch | Physical | 75 | 100 | 15 | 10 | ||
Has a chance to freeze the target. | |||||||
| Icy Wind | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | |||||||
| Low Kick | Physical | -- | 100 | 20 | -- | ||
Inflicts more damage to heavier targets, with a maximum of 120 power. | |||||||
| Outrage | Physical | 120 | 100 | 10 | -- | ||
Hits every turn for 2-3 turns, then confuses the user. | |||||||
| Shock Wave | Special | 60 | -- | 20 | -- | ||
Never misses. | |||||||
| Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | |||||||
| Thunder Punch | Physical | 75 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | |||||||
| Uproar | Special | 90 | 100 | 10 | -- | ||
Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||||||
| Water Pulse | Special | 60 | 100 | 20 | 20 | ||
Has a chance to confuse the target. | |||||||
| Zen Headbutt | Physical | 80 | 90 | 15 | 20 | ||
Has a chance to make the target flinch. | |||||||
Other generations
Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl