Pokémechanics
Omega Ruby & Alpha Sapphire

#569Garbodor

Garbodor as it appears in Omega Ruby & Alpha SapphireShiny Garbodor as it appears in Omega Ruby & Alpha Sapphire
Type
Species
Trash Heap Pokémon
Height
1.9 m
Weight
107.3 kg
Notes
Trade required

Garbodor

Omega Ruby
It clenches opponents with its left arm and finishes them off with foul-smelling poison gas belched from its mouth.
Alpha Sapphire
Consuming garbage makes new kinds of poison gases and liquids inside their bodies.

Base stats

EVs: +2 Attack

HP80
Attack95
Defense82
Sp. Atk60
Sp. Def82
Speed75
Total474

Abilities

Stench
Has a 10% chance of making target Pokémon flinch with each hit.
Weak Armor
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
Aftermath (hidden)
Damages the attacker for 1/4 its max HP when knocked out by a contact move.

Locations

Not found in Omega Ruby & Alpha Sapphire. Trade from X & Y.

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Poison Gas
Status
--
90
40
--
Poisons the target.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Recycle
Status
--
--
10
--
User recovers the item it last used up.
1Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
3Recycle
Status
--
--
10
--
User recovers the item it last used up.
7Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
12Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
14Double Slap
Physical
15
85
10
--
Hits 2-5 times in one turn.
18Sludge
Special
65
100
20
30
Has a chance to poison the target.
23Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
23Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
25Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
29Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
34Clear Smog
Special
50
--
15
--
Removes all of the target’s stat modifiers.
39Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
46Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
49Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
54Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
59Explosion
Physical
250
100
5
--
User faints.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM23Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM64Explosion
Physical
250
100
5
--
User faints.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM97Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Recycle
Status
--
--
10
--
User recovers the item it last used up.
Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.

Other generations

Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield